Mario Kart MB
https://www.mariokart64.com/cgi-bin/yabb2/YaBB.pl
Mario Kart >> Mario Kart 7 >> Standards
https://www.mariokart64.com/cgi-bin/yabb2/YaBB.pl?num=1392432658

Message started by Nicola on 02/14/14 at 18:50:58

Title: Standards
Post by Nicola on 02/14/14 at 18:50:58

Say which tracks need standards rewriting in your opinion, and why.

Title: Re: Standards
Post by MikeDee on 02/14/14 at 19:12:27

The standards are fine, so what a few people got some GODs due to some new strat that's bound to happen when a good player attempts a track. Do we want to make it so all the GODs are impossibly difficult? It looks like to me some mkw standards were not changed when a glitch or new sc was found so i say just keep them

The standards are good enough the way they are now in differentiaing the good from weak(er) times. making them perfect is pretty much an impossible challenge because certain players know more about a track than others, and over the years the game is going to be broken down even more and the gods won't matter. we aren't going to change them then will we?

Plus another thing, everyone cares about GODs a lot, but not about the weaker standards when they're just as important. now i'm not judging but from what i can see this is prob going to be a GODs discussion  ::)

if my opinion is 1- against everyone else though, i say rWP, rDKP, and MW. In MW and WP strat is not optomized, while in DKP, the BKS equal a much better time than the current GOD

Title: Re: Standards
Post by Nicola on 02/14/14 at 19:16:14

Thanks for reminding me to point something important out. I want to hear opinions about tracks' standards as a whole. Don't focus on God times only.

Title: Re: Standards
Post by Nicholas Joseph Renzetti III on 02/14/14 at 20:35:38

I think the standards are a little strict on rKC, especially since you need  a sub 2:21 just to get beginner. Other than that, they seem fine.

Title: Re: Standards
Post by CheatosKart7 on 02/14/14 at 21:56:00

DKP god should be nearly a second faster

Title: Re: Standards
Post by Mαrν on 02/15/14 at 02:50:30

Some gods are a bit too easy to reach like rKD, rWP, MW or rDKP. I also think the gaps between standards should be a bit bigger on tracks like rDDJ, rKC or rMT.

Title: Re: Standards
Post by Zepple on 02/15/14 at 04:45:43


2E0903080F0C011332050E600 wrote:
I think the standards are a little strict on rKC, especially since you need  a sub 2:21 just to get beginner. Other than that, they seem fine.


I don't see the problem with rKC  :-?
2:21 is a really weak time.

Title: Re: Standards
Post by AdroMaster on 02/15/14 at 04:47:52

Even it was wroten some months ago, seems that my predictions were way accurate:


392432372233243B372566560 wrote:
Codes:
Highlighted --> should be changed imo.
Underlined --> could be changed, but are a bit OK imo.
Mentioned only --> good God, but with more improvements could be wrong in a near future imo.
Not mentioned --> perfect standards imo.

-DH: God is worse than the BKSs, even ZCrone could improve them by "1 at least every one.
-SGB: is just in the limit, but the splits are very optimal, so I don't know.
-MP: the same as SGB, but the splits are fucked up here, so I don't know.
-RRM: the same.
-PPS: the same.
-WS: knowing that 10-0-0 will be the best strat, God standard under "1 of the BKSs with 9-1-0 only seems weird.
-NBC: is very improvable yes, but only Jacob all over the world would obtain TC and BKSs give TA, but I don't know.
-MW: 1'26"0 sounds a good God, even 1'25"9. The splits are pretty optimal. 1'25"9 imo. EDIT: 1'26"0 imo.
-KTB: with Marv's improvements, BKSs and God are the same.
-MC2: the same as NBC.
-WP: is just in the limit, but Alexony could improve easily the BKSs using Bumper boost.
-KD: 1'34"1 seems a good God standard to me.
-DKP: God = 57"6 / BKSs = 57"3xx  [smiley=ninja.gif].
-MT: just in the limit, but OK for me.
-DDJ: seing that Jacob's third lap could be better, God would be "1under the BKSs. Now is in the limit.
-rRR: just in the limit. Very optimal splits. So I don't know.

Title: Re: Standards
Post by Nicholas Joseph Renzetti III on 02/15/14 at 09:52:14


182732322E27420 wrote:
[quote author=2E0903080F0C011332050E600 link=1392432658/0#3 date=1392438938]I think the standards are a little strict on rKC, especially since you need  a sub 2:21 just to get beginner. Other than that, they seem fine.


I don't see the problem with rKC  :-?
2:21 is a really weak time.[/quote]

Well then, I might be using mushrooms in the wrong area. Can you give me some tips? I can't seem to PR here with any self-thought of strats.

Title: Re: Standards
Post by Zepple on 02/15/14 at 10:12:23

I can't help except: look at WR vid and play a lot to improve  [smiley=thumbsup.gif]

Title: Re: Standards
Post by Diogo on 02/15/14 at 10:13:17


1E3933383F3C312302353E500 wrote:
[quote author=182732322E27420 link=1392432658/0#6 date=1392468343][quote author=2E0903080F0C011332050E600 link=1392432658/0#3 date=1392438938]I think the standards are a little strict on rKC, especially since you need  a sub 2:21 just to get beginner. Other than that, they seem fine.


I don't see the problem with rKC  :-?
2:21 is a really weak time.[/quote]

Well then, I might be using mushrooms in the wrong area. Can you give me some tips? I can't seem to PR here with any self-thought of strats.[/quote]


[media]http://www.youtube.com/watch?v=_4po-O7dvxk[/media]


You can learn from this. [smiley=thumbsup.gif]


or this :

[media]http://www.youtube.com/watch?v=SgsKwvbFrGA[/media]

Title: Re: Standards
Post by Nicholas Joseph Renzetti III on 02/15/14 at 19:13:31


72535B5958360 wrote:
[quote author=1E3933383F3C312302353E500 link=1392432658/0#8 date=1392486734][quote author=182732322E27420 link=1392432658/0#6 date=1392468343][quote author=2E0903080F0C011332050E600 link=1392432658/0#3 date=1392438938]I think the standards are a little strict on rKC, especially since you need  a sub 2:21 just to get beginner. Other than that, they seem fine.


I don't see the problem with rKC  :-?
2:21 is a really weak time.[/quote]

Well then, I might be using mushrooms in the wrong area. Can you give me some tips? I can't seem to PR here with any self-thought of strats.[/quote]


[media]http://www.youtube.com/watch?v=_4po-O7dvxk[/media]


You can learn from this. [smiley=thumbsup.gif]


or this :

[media]http://www.youtube.com/watch?v=SgsKwvbFrGA[/media][/quote]

Thanks, but I can't see videos on this forum from my phone for some reason, I'll have to watch the videos later.

Edit- Saw the vids on my computer, then went back on my phone and it decided to work..... weird.

Title: Re: Standards
Post by Yoshistar™ on 03/06/14 at 10:18:50

Will be there a written strat page one day? MK64 has plenty of them (and they're funny!) and it's really accurate!

I sometimes can't figure out the movements on the vids, but maybe I'm a n00b when it comes to vids ::)

Title: Re: Standards
Post by TvK on 03/06/14 at 13:21:33

http://www.mariokart64.com/cgi-bin/yabb2/YaBB.pl?num=1321991018

Just read through the first couple of pages of this thread. A lot of the easier strats developed in the early days of MK7 are explained here.

Title: Re: Standards
Post by Nicola on 03/09/14 at 09:43:11

I've added a poll, so that we can finally make a decision about this. I invite everybody to vote to give the staff a better view on what to do.

I haven't included specific tracks to work on in the poll, because that's something we will discuss if the general consensus is that we should partially rewrite these standards.

Title: Re: Standards
Post by Woni on 03/09/14 at 11:47:18

The standards are nice but god rWP and rDKP should be rewrite imo. ;)

Title: Re: Standards
Post by Saint Nicholas de la USA on 03/31/14 at 01:16:37

Tonight is the first time ever that I've seen the MK7 site with standards (since I hardly ever go to the MK7 site-- all my PRs were set within the frame of a month, and more than 2 years ago), I figured I'd be around Intermediate level based on my chart standings. I'm surprised I actually got one Expert  :D

What immediately got my attention is that the current WR on RMG is only a King B, while we already have a God on RDKP. And yes, I did think the Beginner D was a bit tough on RKC, at least I was able to reach it but there is still an abnormally high number of Newbies on this chart compared to the other charts.

I'm thinking back to when the standards were first introduced on the MKW charts. At first nobody had any Gods. It was big news when somebody hit one. Also only one person was Legend overall (the equivalent of Titan on MK7), so I think Myth/Titan in general might be set about right, the top players still having a lot of room for improvement throughout the game as a whole, and as with MKW it will take a lot of time to master every track and its unique strats before somebody can be Myth overall.

...Well, I guess I can update my GameFAQs message board signature now and tell the world that I officially suck at MK7. ;D At least I bothered with this game enough to get a full timeset (well, we'll call it a full timeset since this game doesn't even save your flaps)

Title: Re: Standards
Post by Zepple on 03/31/14 at 02:12:00

rMG WR is actually Myth D (1:33.8), my time is just a shitty site record.

Title: Re: Standards
Post by Nicola on 03/31/14 at 03:17:42

The problem with rKC is that it has many different strats of varying difficulty, but even only caring about not driving terribly you can very easily get past a Newbie time. You can't really make it more similar to the other tracks without having to mess up the standards accuracy, especially at the top.

Unless somebody wants to revise standards, that is. I've been saying this since November.

Title: Re: Standards
Post by Fant0m on 03/31/14 at 04:05:23

@Nick, we actually have at least 2 GOD timess (RWP WR has also reached the GOD standard)

Title: Re: Standards
Post by ma_t on 03/31/14 at 09:30:32


2C0B010A0D0E03113D2A031014071B620 wrote:
I did think the Beginner D was a bit tough on RKC, at least I was able to reach it but there is still an abnormally high number of Newbies on this chart compared to the other charts.

rKC is all about using the right strats, after that under 2:15 is doable for anyone who can drift
if you're more experienced at the game sub 2:10 is very easy

(-skip glider ramp
-turn cut
-shell cut
-pipe smt
-waterfall cut)

Title: Re: Standards
Post by Martijn Veldhuis on 01/05/18 at 12:03:08

NBC, rMC2, rMG and rBC1

Title: Re: Standards
Post by Trashua on 01/05/18 at 15:40:20


2D011214090A0E2D0B57600 wrote:
NBC, rMC2, rMG and rBC1

What about rWP?

Title: Re: Standards
Post by Martijn Veldhuis on 01/05/18 at 22:35:07


012438233E2A7E787F4B0 wrote:
[quote author=2D011214090A0E2D0B57600 link=1392432658/0#21 date=1515182588]NBC, rMC2, rMG and rBC1

What about rWP?[/quote]

Why shouldn't you be satisfied with Titan B?

Title: Re: Standards
Post by Frederiek on 01/06/18 at 04:45:55


507C6F6974777350762A1D0 wrote:
[quote author=012438233E2A7E787F4B0 link=1392432658/0#22 date=1515195620][quote author=2D011214090A0E2D0B57600 link=1392432658/0#21 date=1515182588]NBC, rMC2, rMG and rBC1

What about rWP?[/quote]

Why shouldn't you be satisfied with Titan B?
[/quote]

I think what he tries to say is that the 2:11.7 GOD standard is too soft now.

Some standards could be rewritten, without going too wild. If it improves our standards and matches them to the modern strats, why not?

Title: Re: Standards
Post by Martijn Veldhuis on 01/06/18 at 05:19:39


7D495E5F5E49525E500B0D3B0 wrote:
[quote author=507C6F6974777350762A1D0 link=1392432658/0#23 date=1515220507][quote author=012438233E2A7E787F4B0 link=1392432658/0#22 date=1515195620][quote author=2D011214090A0E2D0B57600 link=1392432658/0#21 date=1515182588]NBC, rMC2, rMG and rBC1

What about rWP?[/quote]

Why shouldn't you be satisfied with Titan B?
[/quote]

I think what he tries to say is that the 2:11.7 GOD standard is too soft now.

Some standards could be rewritten, without going too wild. If it improves our standards and matches them to the modern strats, why not?
[/quote]

Yeah, you're right about that.

Title: Re: Standards
Post by EgixBacon on 01/06/18 at 11:56:25


1E3221273A393D1E3864530 wrote:
NBC, rMC2, rMG and rBC1

I would add rLR to that list as well. I find it very strange that no one else seems to have mentioned it anywhere in this thread... :-?

Title: Re: Standards
Post by Martijn Veldhuis on 01/07/18 at 00:07:24


51737D6C5675777B7A140 wrote:
[quote author=1E3221273A393D1E3864530 link=1392432658/0#21 date=1515182588]NBC, rMC2, rMG and rBC1

I would add rLR to that list as well. I find it very strange that no one else seems to have mentioned it anywhere in this thread... :-?[/quote]

Because rLR has the correct standards.

Title: Re: Standards
Post by Frederiek on 01/07/18 at 01:54:08


406C7F7964676340663A0D0 wrote:
[quote author=51737D6C5675777B7A140 link=1392432658/25#26 date=1515268585][quote author=1E3221273A393D1E3864530 link=1392432658/0#21 date=1515182588]NBC, rMC2, rMG and rBC1

I would add rLR to that list as well. I find it very strange that no one else seems to have mentioned it anywhere in this thread... :-?[/quote]

Because rLR has the correct standards.
[/quote]

No, a lot of intermediate players their best standard is rLR. It's too wide spread.
For example: MKWilliam http://www.mariokart64.com/mk7/standardc.php?pid=579

Title: Re: Standards
Post by Martijn Veldhuis on 01/08/18 at 04:01:10


6F5B4C4D4C5B404C42191F290 wrote:
[quote author=406C7F7964676340663A0D0 link=1392432658/25#27 date=1515312444][quote author=51737D6C5675777B7A140 link=1392432658/25#26 date=1515268585][quote author=1E3221273A393D1E3864530 link=1392432658/0#21 date=1515182588]NBC, rMC2, rMG and rBC1

I would add rLR to that list as well. I find it very strange that no one else seems to have mentioned it anywhere in this thread... :-?[/quote]

Because rLR has the correct standards.
[/quote]

No, a lot of intermediate players their best standard is rLR. It's too wide spread.
For example: MKWilliam http://www.mariokart64.com/mk7/standardc.php?pid=579[/quote]

Yeah, that's right
Hero is a bit too

Mario Kart MB » Powered by YaBB 2.2!
YaBB © 2000-2007. All Rights Reserved.