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Message started by NEo Bazz on 06/08/11 at 12:58:51

Title: Mario Kart 3DS: A Hands-On-experience:
Post by NEo Bazz on 06/08/11 at 12:58:51

Its a decent read.  It provides good insight to the game by a guy who's played the demo:

http://geek.pikimal.com/2011/06/08/mario-kart-3ds-hands-on-impressions/

---

Key Points:


  • Steering is exclusively with the analog stick
  • Movement feels a lot like MK-Wii

  • Players can choose (in addition to character): Kart Type, Wheel Type, and Glider Type
  • (still no word on whether wheel and glider affect stats)

  • You will be able to control pitch & yaw of the glider (similar to jumps on F-Zero X I believe)
  • Controlling the Glider will be done by the 3DS Slider
  • Glider will be activated by a certain type of booster

  • Underwater will control like you were on ground
  • However, falling speed is slower (like if you were in water, duh)

  • MTs are MK-Wii style
  • AKA: just holding R (tighter turns DO get faster MTs)
  • There is no Automatic/Manual option, its just one style.
  • There will be NO motorcycles in this game


Thoughts?

Title: Re: Mario Kart 3DS: A Hands-On-experience:
Post by inviso87 on 06/08/11 at 13:29:46


1C173D0D10332828520 wrote:
Key Points:


  • Steering is exclusively with the analog stick  [smiley=thumbsup.gif]
  • Movement feels a lot like MK-Wii  [smiley=thumbdown.gif]

  • Players can choose (in addition to character): Kart Type, Wheel Type, and Glider Type  [smiley=thumbsup.gif]
  • (still no word on whether wheel and glider affect stats)  [smiley=thumbdown.gif]

  • You will be able to control pitch & yaw of the glider (similar to jumps on F-Zero X I believe)  :-?
  • Controlling the Glider will be done by the 3DS Slider  [smiley=thumbsup.gif]...?
  • Glider will be activated by a certain type of booster  [smiley=thumbdown.gif]

  • Underwater will control like you were on ground  [smiley=thumbdown.gif]
  • However, falling speed is slower (like if you were in water, duh)  [smiley=thumbsup.gif]

  • MTs are MK-Wii style  [smiley=thumbdown.gif]
  • AKA: just holding R (tighter turns DO get faster MTs)  [smiley=thumbdown.gif]
  • There is no Automatic/Manual option, its just one style.  [smiley=thumbsup.gif]
  • There will be NO motorcycles in this game  :-X


Title: Re: Mario Kart 3DS: A Hands-On-experience:
Post by Mwopick on 06/08/11 at 13:59:29


121933031E3D26265C0 wrote:
There is no Automatic/Manual option, its just one style.

No more Brett and 1'59"945http://image.jeuxvideo.com/smileys_img/18.gif

Otherwise, not much that we didn't know already from the videos.
It's a good thing bikes are out for good though.

Title: Re: Mario Kart 3DS: A Hands-On-experience:
Post by ALAKTORN on 06/08/11 at 14:35:30

all things that could be guessed at, but we have confirmation now

gay that water doesn't add in any new gameplay factor, jumps don't sound like much

also, I guess this means water doesn't count as offroad anymore

Title: Re: Mario Kart 3DS: A Hands-On-experience:
Post by Shy Guy on 06/08/11 at 15:01:15

If MT flap's SC still exist, I'm happy. 8-)

Title: Re: Mario Kart 3DS: A Hands-On-experience:
Post by Brett on 06/08/11 at 15:01:37

Dammit Mick you beat me to it.

Title: Re: Mario Kart 3DS: A Hands-On-experience:
Post by JoshG on 06/08/11 at 16:04:30


5853794954776C6C160 wrote:
MTs are MK-Wii style

[smiley=thumbdown.gif] [smiley=thumbdown.gif] [smiley=thumbdown.gif] [smiley=thumbdown.gif] [smiley=thumbdown.gif] [smiley=thumbdown.gif] [smiley=thumbdown.gif] [smiley=thumbdown.gif] [smiley=thumbdown.gif] [smiley=thumbdown.gif] [smiley=thumbdown.gif] [smiley=thumbdown.gif] [smiley=thumbdown.gif] [smiley=thumbdown.gif] [smiley=thumbdown.gif] [smiley=thumbdown.gif] [smiley=thumbdown.gif] [smiley=thumbdown.gif] [smiley=thumbdown.gif] [smiley=thumbdown.gif]

If this makes snaking impossible or ineffective I probably won't get it. =/

Title: Re: Mario Kart 3DS: A Hands-On-experience:
Post by T-Man on 06/08/11 at 17:27:34


54727762755E68746F6E36070 wrote:
[quote author=121933031E3D26265C0 link=1307566732/0#0 date=1307566731]
There is no Automatic/Manual option, its just one style.

No more Brett and 1'59"945http://image.jeuxvideo.com/smileys_img/18.gif

Otherwise, not much that we didn't know already from the videos.
It's a good thing bikes are out for good though.[/quote]
That's good, so I won't worry about breaking my DS :)

Title: Re: Mario Kart 3DS: A Hands-On-experience:
Post by MasterLuigi on 06/08/11 at 17:49:10

Mts like MKWii style ? No thank you for me. :-*

Title: Re: Mario Kart 3DS: A Hands-On-experience:
Post by Rhodechill on 06/08/11 at 20:04:51

I'm disapointed about the no bikes thing.  Inward drifting was so much more satisfying and easier to perfect.

Title: Re: Mario Kart 3DS: A Hands-On-experience:
Post by ALAKTORN on 06/09/11 at 04:57:57


142E292223252E2F2A2A460 wrote:
I'm disapointed about the no bikes thing.  Inward drifting was so much more satisfying and easier to perfect.

go fuck yourself

Title: Re: Mario Kart 3DS: A Hands-On-experience:
Post by T-Man on 06/09/11 at 05:10:30


4C414C4659425F430D0 wrote:
[quote author=142E292223252E2F2A2A460 link=1307566732/0#9 date=1307592291]I'm disapointed about the no bikes thing.  Inward drifting was so much more satisfying and easier to perfect.

go fuck yourself[/quote]
I agree with Alaktorn!

Title: Re: Mario Kart 3DS: A Hands-On-experience:
Post by Dused on 06/09/11 at 07:14:29

Yeah, bikes were a nice feature. Bikes have more possibilities than a kart.

That's why Moto GP > F1.  ;D

I just hope that the glider won't be affect the gameplay much. If they do, then I bet shrooming before a certain point (where the glider pops out) would be very usefull to fly longer.  :-/
And then it's not a MK for me anymore...

Title: Re: Mario Kart 3DS: A Hands-On-experience:
Post by ALAKTORN on 06/09/11 at 08:05:48


5766607677130 wrote:
>Yeah, bikes were a nice feature. Bikes have more possibilities than a kart.

...

>And then it's not a MK for me anymore...

does not compute

Title: Re: Mario Kart 3DS: A Hands-On-experience:
Post by Dused on 06/09/11 at 08:42:37

If there weren't bikes in MKWii than the community wouldn't be as big as today.
Bikes were something completely new and no one ever thought of that.

I know the older ones don't like MKW because of bikes and other things, but no one can deny the success from MKWii and their bikes. ;D

What I wanted to say is: For the new generation, bikes are normal in a MKART.
And maybe glider and new stuff will be too soon..

Title: Re: Mario Kart 3DS: A Hands-On-experience:
Post by ALAKTORN on 06/09/11 at 09:40:04

No.          

Title: Re: Mario Kart 3DS: A Hands-On-experience:
Post by DarkRoy on 06/09/11 at 09:45:38

The game isn't even out yet and the flame is already starting? Please, cut it down, one board is enough... :/

Title: Re: Mario Kart 3DS: A Hands-On-experience:
Post by MasterLuigi on 06/09/11 at 12:05:03


5F6E687E7F1B0 wrote:
If there weren't bikes in MKWii than the community wouldn't be as big as today.
Bikes were something completely new and no one ever thought of that.

I know the older ones don't like MKW because of bikes and other things, but no one can deny the success from MKWii and their bikes. ;D

What I wanted to say is: For the new generation, bikes are normal in a MKART.
And maybe glider and new stuff will be too soon..


Still it doesn't make sens to make bikes the best in a marioKART game. It's like if you watch Nascar on tv and you see F1 cars or ATVs  [smiley=lolk.gif]

Title: Re: Mario Kart 3DS: A Hands-On-experience:
Post by Suprsilver on 06/09/11 at 15:41:12

TOO BAD FOR U BRETT!!! :trollface:
Anyway, I kinda wish the MT system was something in-between MKWii style and MKDS/MKDD style...
And hooray for no bikes :)

Title: Re: Mario Kart 3DS: A Hands-On-experience:
Post by inviso87 on 06/09/11 at 22:41:40


0637312726420 wrote:
If there weren't bikes in MKWii than the community wouldn't be as big as today.
Bikes were something completely new and no one ever thought of that.

I know the older ones don't like MKW because of bikes and other things, but no one can deny the success from MKWii and their bikes. ;D

What I wanted to say is: For the new generation, bikes are normal in a MKART.
And maybe glider and new stuff will be too soon..


....what? Bikes did not make the community. WiFi made the community. Bikes did not make MKW "successful" (which I disagree with, I think MKW was a disgrace to the MK series).

WiFi kept MKW afloat.

Title: Re: Mario Kart 3DS: A Hands-On-experience:
Post by GenesisX on 06/10/11 at 01:16:23


5362647273170 wrote:
Yeah, bikes were a nice feature. Bikes have more possibilities than a kart.

That's why Moto GP > F1.  ;D

I just hope that the glider won't be affect the gameplay much. If they do, then I bet shrooming before a certain point (where the glider pops out) would be very usefull to fly longer.  :-/
And then it's not a MK for me anymore...


F1 owns  :'(

To be honest I prefer MK without the bikes, as it will make it more skill based. I mean yeah bikes were fun to use, but the thing with MKWII was that almost everybody could get decent at it because just pressing the whelie button a few times down a straight is not very skillful. The main skill in MKWII was just alligning properly tbh.

According to what I saw on the MKDS board it is a lot harder to snake on the 3DS so in that sense the MKwii MT system is not actually too bad

Title: Re: Mario Kart 3DS: A Hands-On-experience:
Post by DoPe RiDe? on 06/10/11 at 01:29:52

That's lame. Nintendo has always made each MK game differently, and now they not only are they not making an entirely new style of gameplay but they are re-using the worst one.

Title: Re: Mario Kart 3DS: A Hands-On-experience:
Post by Tazz on 06/10/11 at 02:56:40


4D6B6E7B6C47716D76772F1E0 wrote:
It's a good thing bikes are out for good though.



2E29312E34287F70470 wrote:
....what? Bikes did not make the community. WiFi made the community. Bikes did not make MKW "successful" (which I disagree with, I think MKW was a disgrace to the MK series).

WiFi kept MKW afloat.


Agreed.

Title: Re: Mario Kart 3DS: A Hands-On-experience:
Post by ALAKTORN on 06/10/11 at 04:26:36


293C2727303C335D0 wrote:
[quote author=4D6B6E7B6C47716D76772F1E0 link=1307566732/0#2 date=1307570369]
It's a good thing bikes are out for good though.



2E29312E34287F70470 wrote:
....what? Bikes did not make the community. WiFi made the community. Bikes did not make MKW "successful" (which I disagree with, I think MKW was a disgrace to the MK series).

WiFi kept MKW afloat.


Agreed.[/quote]
^

Title: Re: Mario Kart 3DS: A Hands-On-experience:
Post by Zarkov on 06/10/11 at 07:09:28

I think Tanney was a disgrace to the MK series.

Title: Re: Mario Kart 3DS: A Hands-On-experience:
Post by Camster on 06/10/11 at 07:27:39


4843695944677C7C060 wrote:
  • MTs are MK-Wii style


  • Not according to ign.

    http://ds.ign.com/articles/117/1174809p1.html


    Quote:
    Mario Kart fans who were displeased with the automatic power sliding in Mario Kart Wii will be pleased to know that this mechanic has been done away with. Mario Kart 3DS will instead be returning to a more traditional manual power slide that requires the player to tilt the circle pad left to right to activate it.


    Title: Re: Mario Kart 3DS: A Hands-On-experience:
    Post by ALAKTORN on 06/10/11 at 08:50:15

    I wish one of us had the possibility to play it…

    Title: Re: Mario Kart 3DS: A Hands-On-experience:
    Post by thewebinator on 06/10/11 at 08:58:39


    0130362021450 wrote:
    I just hope that the glider won't be affect the gameplay much.


    Check out the beginning of Cam's vid and see how long the glider carries on that course. Not looking good for changing the gameplay. I'd be willing to bet there's going to be a glitch with gliders on courses.

    Title: Re: Mario Kart 3DS: A Hands-On-experience:
    Post by DoPe RiDe? on 06/10/11 at 20:49:15

    Two 'hands on' experiences which completely contradict each other. I hope IGN is right, but they're known to get a lot of things wrong...

    Yeah, to me this shows that it's MKwii style http://au.ign.com/videos/2011/06/07/e3-2011-mario-kart-3ds-offscreen-gameplay-part-1?objectid=77805

    At around 30 seconds in, you can see her hop, start drifting and the kart generates a blue spark. If you watch her thumb closely, it doesn't move. She's holding left when there is no spark, and she's still holding left when there's a spark. It looks fairly obvious. Maybe IGN are crap and didn't actually drift enough to find out. The guy in the other video didn't do a single MT the whole race. I thought it was interesting that she released the blue spark and got a small boost, so it does sound a lot like MKwii having two different boosts.

    Title: Re: Mario Kart 3DS: A Hands-On-experience:
    Post by Fisico on 06/11/11 at 04:05:01


    7A5853584E544E653D0 wrote:


    F1 owns  :'(


    I agree^

    Title: Re: Mario Kart 3DS: A Hands-On-experience:
    Post by Zwiebel on 06/11/11 at 04:21:06

    I wouldn't tell too much out of the Demo, it's a Demo after all. I don't think what we see there will be the final system, they might want to surprise us and give us something new to generate mts again.

    Title: Re: Mario Kart 3DS: A Hands-On-experience:
    Post by inviso87 on 06/11/11 at 17:59:57


    725F414D4A4D44280 wrote:
    I wouldn't tell too much out of the Demo, it's a Demo after all. I don't think what we see there will be the final system, they might want to surprise us and give us something new to generate mts again.

    Yea....no. Don't expect any surprises of that magnitude. Prepare for MKW drift system.

    Title: Re: Mario Kart 3DS: A Hands-On-experience:
    Post by Suprsilver on 06/11/11 at 18:05:09

    inb4 they change it to auto-only

    Title: Re: Mario Kart 3DS: A Hands-On-experience:
    Post by sG-Eric on 06/12/11 at 08:21:34


    666D47776A495252280 wrote:
  • Controlling the Glider will be done by the 3DS Slider


  • ..that sounds really weird. Are you sure about that?

    Title: Re: Mario Kart 3DS: A Hands-On-experience:
    Post by Mwopick on 06/12/11 at 09:49:32

    Slider = Slide Pad (the "analog stick" if you prefer, even if technically it isn't one).
    So no I see nothing wrong. Several gameplay videos show that !

    Title: Re: Mario Kart 3DS: A Hands-On-experience:
    Post by sG-Eric on 06/12/11 at 10:52:16


    64424752456E58445F5E06370 wrote:
    Slider = Slide Pad (the "analog stick" if you prefer, even if technically it isn't one).
    So no I see nothing wrong. Several gameplay videos show that !

    Oh, I see. For some reason I thought that it was saying you control it using the 3d slider, the thing that controls the 3d  ;D sorry.

    Title: Re: Mario Kart 3DS: A Hands-On-experience:
    Post by NEo Bazz on 06/15/11 at 19:27:33

    Total rethinking of MTs for this game.

    Check out this video:
    http://www.youtube.com/watch?feature=player_embedded&v=H82Srqie2kk

    at ~0:33 second mark, he makes a left turn (kinda into mud).  Although you cant see his hand or fingers, look at the kart.  The kart is moving very much similar to MKDS as it gets its MTs.  You can even see as soon as the kart gets redirected the opposite way slightly, the red MT sparks show.  I'm thinking now this is more gonna be MKDS style.  I like.

    Any opinions?

    Title: Re: Mario Kart 3DS: A Hands-On-experience:
    Post by Husky217 on 06/15/11 at 22:21:43

    Hey Bazz, here's my theory on the MT system (from the floated news thread). I think it's a combo of mkwii and mkds... automatic blue spark MTs, but manual orange spark super MTs. It also seems to fit with the vid you posted.

    Edit: Nevermind, I think it's mkwii MTs now. Ignore below.



    6B5650485A111214230 wrote:
    [quote author=4B464B415E4558440A0 link=1294697151/100#106 date=1307708635][quote author=082E332565645C0 link=1294697151/100#102 date=1307662119][quote author=6B4D485D4A61574B505109380 link=1294697151/100#101 date=1307659755]All the gameplay videos showed contradicts with the idea of manually charged mt's. In fact, from the last video posted by Husky (the only one wher the guy tests really well the demo and actually drive decently, by the way), it appears as a copy/paste of the MKW kart system.

    It could be manually charged, you can see from this video at like 0:49 that she is moving the circle pad side to side.  :o

    http://www.youtube.com/watch?v=BuUvyUih5ro[/quote]
    at 1:10 you clearly see an MT charged by simply turning all the way to the right

    if we take the "MKDS style" rumors for truth, then maybe it's some sort of MKW-MKDS mix where the MTs are automatic but you can still charge them faster by snaking? or something

    or maybe that's just a bunch of bullshit and we've always been right[/quote]

    I noticed that in the MT at 1:10, she gets blue sparks while holding right the whole time. then after that she presses left then right and gets orange sparks. And I don't think I've seen orange sparks in any other videos (the french guy who was decent didn't get any), even where people are drifting for a pretty long time.

    So here's my theory: there are MTs and super MTs. When you drift, you automatically get blue sparks after so long or turning so much, and pressing left/right doesn't matter for that. releasing the drift with blue sparks gives an MT. only after the blue sparks, then if you push left then right (or vice versa depending on drifting direction), then you get orange sparks. releasing the drift with orange sparks gives a super MT. Which is kinda a combo of mkwii and mkds I guess. And it explains why it looks like mkwii's system, but we're also hearing a couple of reports of manual MTs.[/quote]

    Title: Re: Mario Kart 3DS: A Hands-On-experience:
    Post by inviso87 on 06/15/11 at 22:59:54

    Stop fishing for things that aren't there. It's MKW drift system. @0:48 you see him go left+right 5x and then he finally gets the orange MT.

    Title: Re: Mario Kart 3DS: A Hands-On-experience:
    Post by Mwopick on 06/16/11 at 00:03:02

    ^ This

    Look up some kart WRs in MKW and you should see the similarity.

    Title: Re: Mario Kart 3DS: A Hands-On-experience:
    Post by Husky217 on 06/16/11 at 01:46:21


    363129362C3067685F0 wrote:
    Stop fishing for things that aren't there. It's MKW drift system. @0:48 you see him go left+right 5x and then he finally gets the orange MT.

    I wasn't fishing, I just never saw a case like that, and what I had seen was coincidentally lined up by ppl trying the mkds style MTs. Plus there were a couple of reports that it had manual MTs.

    But you're right, after the blue sparks he goes left/right (plus some) and the orange sparks don't appear until later, so it looks to be fully automatic like mkwii. I'll edit my posts so I don't get peoples' hopes up.

    mkwii MTs :(

    Title: Re: Mario Kart 3DS: A Hands-On-experience:
    Post by ALAKTORN on 06/16/11 at 02:42:21

    I'm happy with MKW MTs, the circle pad would break if it were MKDS's

    I've been through enough DSLs already

    Title: Re: Mario Kart 3DS: A Hands-On-experience:
    Post by Troy on 06/16/11 at 10:46:44


    777A777D62796478360 wrote:
    I'm happy with MKW MTs, the circle pad would break if it were MKDS's

    I've been through enough DSLs already

    ^^ Me too. I tried playing mkds on the 3ds the other day and the circle pad and snaking don't mix.

    Title: Re: Mario Kart 3DS: A Hands-On-experience:
    Post by .Hahaae on 06/19/11 at 20:32:54


    4A416B5B46657E7E040 wrote:
    Total rethinking of MTs for this game.

    Check out this video:
    http://www.youtube.com/watch?feature=player_embedded&v=H82Srqie2kk

    at ~0:33 second mark, he makes a left turn (kinda into mud).  Although you cant see his hand or fingers, look at the kart.  The kart is moving very much similar to MKDS as it gets its MTs.  You can even see as soon as the kart gets redirected the opposite way slightly, the red MT sparks show.  I'm thinking now this is more gonna be MKDS style.  I like.

    Any opinions?




    From what I saw, every MT took 2-3 seconds.


    Every blue spark I saw took 2 seconds after the drift started, and every red spark took 3 seconds after the drift started.

    However, it did seem that the kart was going left-right in the drifts. I guess we'll just have to wait and see.

    Title: Re: Mario Kart 3DS: A Hands-On-experience:
    Post by GenesisX on 06/20/11 at 07:00:32

    Well on MKWii kart system you can also move the kart left and right slightly the get the SMT faster, because of the tighter turn you make it increasing how quickly it charges, well I do that in my kart tt's on MKWII anyway :P unlike on MKDS it isnt essential, just a little bit faster

    Title: Re: Mario Kart 3DS: A Hands-On-experience:
    Post by ALAKTORN on 06/20/11 at 07:20:20


    4C6E656E786278530B0 wrote:
    unlike on MKDS it isnt essential, just a little bit faster

    what?

    Title: Re: Mario Kart 3DS: A Hands-On-experience:
    Post by GenesisX on 06/20/11 at 07:36:07


    5C515C5649524F531D0 wrote:
    [quote author=4C6E656E786278530B0 link=1307566732/25#44 date=1308582032]unlike on MKDS it isnt essential, just a little bit faster

    what?[/quote]

    On MKDS you have to move the D-pad side to side in order to get a MT, in MKWII you dont have to so side to side to make a MT, but I find if you do sudden movements in a direction on MKWII the MT charges a little faster :P

    Title: Re: Mario Kart 3DS: A Hands-On-experience:
    Post by ALAKTORN on 06/20/11 at 07:39:37

    sorry, I misread your post

    Title: Re: Mario Kart 3DS: A Hands-On-experience:
    Post by F@nt0m@s on 07/03/11 at 05:51:43

    Hey guys!
    I had a try at this game today and the Japan Exhibition so if you want I can explain you what and how it's like to play it. :)
    + I obviously had to try the egg kart and it really doesn't seem good...

    Title: Re: Mario Kart 3DS: A Hands-On-experience:
    Post by ALAKTORN on 07/03/11 at 06:34:47

    you were in Japan?

    just tell us what the gameplay is like…

    Title: Re: Mario Kart 3DS: A Hands-On-experience:
    Post by F@nt0m@s on 07/03/11 at 07:33:23

    Nope,
    The Japan Exhibition is in France, not far from where I live. :)

    Weeell... It seems like the drifts are very weird compared to the MKW ones...
    First, you can't use the Dpad, just the joystick... --"
    And there are 2 degrees of drifts (just like karts on MKW)
    Second, they are automatic drifts, obviously, but it's weird to drift and when you see you can't even get the blue drift when you press the opposite direction for 5 seconds...
    It's hard to explain...
    For example, when you LMT so you press left, and to get a wider drift, you turn your joystick to the right, and the blue drift doesn't even appear after five seconds of drifting... So you fail the MT...
    So I guess you should just drift at the beginning of the corner... I really don't know. :-/

    Then, you may have noticed that there are some new... "object" used to land easily (the thing above the kart, don't know how to call that) It's actually extremely difficult to drive when you're not used to the joystick... and I really don't know if it's faster to use it shortly (pressing up) or longly (pressing down)...
    And I couldn't try TT so I couldn't see if there was a difference... but it seems that using it longly is faster but I don't want to tell any mistakes...

    That's pretty it for the moment. :)
    Only 4 tracks were doable (surely the 4 tracks of the first cup)

    So just tell me if you have any other questions... :)

    Title: Re: Mario Kart 3DS: A Hands-On-experience:
    Post by ALAKTORN on 07/03/11 at 08:50:55


    023926313C61696961500 wrote:
    Nope,
    The Japan Exhibition is in France, not far from where I live. :)

    ah

    you didn't explain the MTs really well, I don't get it

    Title: Re: Mario Kart 3DS: A Hands-On-experience:
    Post by The Tom Fitness on 07/03/11 at 08:52:45

    Can you snake? PRB?

    Title: Re: Mario Kart 3DS: A Hands-On-experience:
    Post by ALAKTORN on 07/03/11 at 08:53:08


    323130312631263D27373B38540 wrote:
    Can you snake? PRB?

    lol of course not

    Title: Re: Mario Kart 3DS: A Hands-On-experience:
    Post by The Tom Fitness on 07/03/11 at 08:54:02

    At least that is cleared up then [smiley=dankk2.gif]

    Title: Re: Mario Kart 3DS: A Hands-On-experience:
    Post by F@nt0m@s on 07/03/11 at 09:11:18

    Well, same kind of MTs as on the MKW MTs for karts...
    You will see that the blue MT will appear quite quickly even if you MT wide (I mean pressing the opposite direction to get a wider corner...)
    Do you understand at least that first part?

    If so, then the only thing I'm telling, is that on MK3DS, that blue MT will barely come (or at least after six or seven seconds of drifting) when you press that opposite direction.
    But, when you drift, pressing the left direction to turn left, the blue and the orange/yellow MT will come as quickly as on MKW.

    Sadly, I noticed that karts are also less handy than on MKDS... :(

    Title: Re: Mario Kart 3DS: A Hands-On-experience:
    Post by ALAKTORN on 07/03/11 at 09:15:21


    0E352A3D306D65656D5C0 wrote:
    You will see that the blue MT will appear quite quickly even if you MT wide (I mean pressing the opposite direction to get a wider corner...)

    your second paragraph says the opposite of this…

    seems like it's just MKW karts, anyway

    edit: are you saying in MKW a wide drift charges the blue sparks quickly, but in MK3DS it doesn't? <_< jesus it seems like your English has become even worse than it was

    Title: Re: Mario Kart 3DS: A Hands-On-experience:
    Post by F@nt0m@s on 07/03/11 at 10:00:02

    Oh come on!
    Yeah! that's exactly what I meant!

    Title: Re: Mario Kart 3DS: A Hands-On-experience:
    Post by F@nt0m@s on 07/03/11 at 10:00:48


    6469646E716A776B250 wrote:
    [quote author=0E352A3D306D65656D5C0 link=1307566732/50#55 date=1309713078]
    You will see that the blue MT will appear quite quickly even if you MT wide (I mean pressing the opposite direction to get a wider corner...)

    your second paragraph says the opposite of this…

    seems like it's just MKW karts, anyway

    edit: are you saying in MKW a wide drift charges the blue sparks quickly, but in MK3DS it doesn't? <_< jesus it seems like your English has become even worse than it was[/quote]
    I was talking about MKW for this sentence... --"

    Title: Re: Mario Kart 3DS: A Hands-On-experience:
    Post by T-Man on 07/03/11 at 10:52:53


    686568627D667B67290 wrote:
    [quote author=323130312631263D27373B38540 link=1307566732/50#52 date=1309711965]Can you snake? PRB?

    lol of course not[/quote]
    that's a HUGE bonus!
    So the game shouldn't be hard 8-)

    MK3DS > MKW > MKDS ;D

    Title: Re: Mario Kart 3DS: A Hands-On-experience:
    Post by Zwiebel on 07/03/11 at 11:28:07

    Oh come on, they can't make another game without some kind of snaking at least...I mean, I wouldn't mind it being like SMK either, but MKW system is retarded.

    Ofc that's just my opinion, I just don't fucking like it ::)

    Title: Re: Mario Kart 3DS: A Hands-On-experience:
    Post by ALAKTORN on 07/03/11 at 11:47:13

    based on what flo said, it's not MKW system, it's worse

    Title: Re: Mario Kart 3DS: A Hands-On-experience:
    Post by Zwiebel on 07/03/11 at 11:50:07

    I hope they AT LEAST won't make it as luck based as MKW, but thinking about it they'll probably even put items in time trial so that n00bs can get World Records.

    Lawl.

    Title: Re: Mario Kart 3DS: A Hands-On-experience:
    Post by ALAKTORN on 07/03/11 at 11:51:12


    6449575B5C5B523E0 wrote:
    I hope they AT LEAST won't make it as luck based as MKW, but thinking about it they'll probably even put items in time trial so that n00bs can get World Records.

    Lawl.

    don't give them ideas ;D

    Title: Re: Mario Kart 3DS: A Hands-On-experience:
    Post by The Tom Fitness on 07/03/11 at 11:51:57


    113C222E292E274B0 wrote:
    thinking about it they'll probably even put items in time trial so that n00bs can get World Records.


    No, they definitely won't, that defeats the whole purpose of a time trial.

    Title: Re: Mario Kart 3DS: A Hands-On-experience:
    Post by JoshG on 07/03/11 at 12:12:51

    Well this sucks.  Probably won't be getting this now.

    Title: Re: Mario Kart 3DS: A Hands-On-experience:
    Post by F@nt0m@s on 07/03/11 at 14:14:42

    Luck will not really be a matter as the acceleration is pretty much like the MKDS egg1 one.
    But that's the only good point...

    + what I saw about the items, it's pretty much like MKDS too.

    Title: Re: Mario Kart 3DS: A Hands-On-experience:
    Post by T-Man on 07/03/11 at 15:13:48


    1C312F2324232A460 wrote:
    I hope they AT LEAST won't make it as luck based as MKW, but thinking about it they'll probably even put items in time trial so that n00bs can get World Records.
    Lawl.

    and i may get a chance to keep a few WRs like on MKSC ;D
    When I get the 3DS, i will show you it via video on YouTube...and after I spent like $249 for a nintendo 3ds, I will wait til Mario Kart 3ds gets released and I will try and do some live gameplay (I may use my hands like on MKSC & MKDS)....I won't let anyone down! [smiley=beer.gif]

    MK3DS will be my next big activity since MKSC & MK64 ::) ::) ::) ::) ::) ::) ::) ::) ::) ::) ::) ::) ::) ::) ::)
    I can't fucking wait!!! ;D

    and I will use Bowser on GP & TT every time I play :D

    Title: Re: Mario Kart 3DS: A Hands-On-experience:
    Post by Mick on 07/03/11 at 16:22:57

    Most of the french players who got to try the demo were impressed by the graphics but seemed unhappy with the handling, saying it's the worst of the MK's :-/
    Just give us a online demo so we can see what to expect...

    Title: Re: Mario Kart 3DS: A Hands-On-experience:
    Post by Zwiebel on 07/04/11 at 03:17:16

    MK3DS more like MK3DSucks.

    Title: Re: Mario Kart 3DS: A Hands-On-experience:
    Post by T-Man on 07/04/11 at 06:27:27


    577A64686F68610D0 wrote:
    MK3DS more like MK3DSucks.

    No offense but...I don't care what you people think about MK3DS, I think i love this game ;D

    Title: Re: Mario Kart 3DS: A Hands-On-experience:
    Post by ALAKTORN on 07/04/11 at 06:31:51


    062B35393E39305C0 wrote:
    MK3DS more like MK3DSucks.

    the more bad news I hear the more I want it, less competition FTW!

    Title: Re: Mario Kart 3DS: A Hands-On-experience:
    Post by Tazz on 07/04/11 at 07:13:09


    6C57485F520F07070F3E0 wrote:
    Only 4 tracks were doable (surely the 4 tracks of the first cup)


    Which were...?

    Title: Re: Mario Kart 3DS: A Hands-On-experience:
    Post by Mick on 07/04/11 at 07:30:43

    I also want to know about the 4th track, it may be a completely new one which we haven't seen before. Wish I was there :'(

    Title: Re: Mario Kart 3DS: A Hands-On-experience:
    Post by F@nt0m@s on 07/04/11 at 13:11:10


    020F0208170C110D430 wrote:
    [quote author=062B35393E39305C0 link=1307566732/50#69 date=1309778236]MK3DS more like MK3DSucks.

    the more bad news I hear the more I want it, less competition FTW![/quote]
    lol :)

    Ok so, yeah, the four tracks were surely the 4 tracks of the first cup, so they were all new.
    They were all shown on the last vid Mick linked on the pre-released thread, and the 2 others...
    And I just noticed that there were only 3 tracks shown on the vid... so maybe there were only 3 tracks at the exhibition too... I can't really remember...

    Title: Re: Mario Kart 3DS: A Hands-On-experience:
    Post by Mick on 07/05/11 at 04:41:49

    A experienced kart player (Shade, for those who remember him form the beginning of MKW) made a detailed report on jeuxvideo.com (http://www.jeuxvideo.com/forums/1-24340-42040-5-0-1-0-j-ai-teste-mk3ds-a-la-japan-expo.htm) of the demo available in the Japan Expo (Paris, France). A bunch of infos that I thought were notable (some of them to take carefully, it's only one person's experience) :


    - No any kind of stats were shown at the kart/player selection. Though this could be because it's only a demo at this point. But however, the little tires seemed to give a better handling than the big tires, and the later ones to give a better off-road.

    - The tracks were the exact 3 same as in the E3 demo.

    - Strong items, such as star, lightning, bullet bill, blue shell...etc. were apparently very hard to get even in the bottom ranks : the player didn't get any after playing the demo multiple times. Again this could be a feature of the demo, where those items were simply unobtainable at the current state of the game, take this with a grain of salt.

    - Coins does not seem to give a speed boost. By the way you cannot lose those coins when getting hit or when you fall.

    - You can control the vertical angle of the green shells when launching them while gliding. It depends directly of the angle of your kart in the air.

    - Hitting a banana does not remove the item you are trailing behind you. Don't know if it's the same for shells.

    - You aren't warned anymore when red shells are approaching you. To see them coming close to you, you need to use the bottom screen's map. Red shells can now also clear gaps unlike in MKW. They even follow you while you're in the air, meaning you'll still need a protection while gliding.

    - Talking about that, getting hit while flying removes immediately the glider and makes you fall back to the ground. This cost a lot of time, easily a good amount of seconds if you're high. I guess that's the con of using the glider...

    - Gliding is overall faster than driving, but tilting too much back may slow you down considerably. Controling the angle of the kart in air will certainly be a (if not THE) crucial point in Time Trial when the glider is available. Note that it is also possible to brake mid-air to slow you down.

    - Now this is something a bit curious and I'm not sure how to understand that, but it looks like hitting boost pads on the ramps not only does not remove the glider, but also gives you a speed boost to fly even further. The player mentions that however after a certain amount of flying, the glider disappear by itself, certainly to avoid abuses of that feature.


    That's it. From the look of a time trialer, those who will be able to master the gliding will get the faster times...

    Title: Re: Mario Kart 3DS: A Hands-On-experience:
    Post by Tazz on 07/05/11 at 04:51:36


    0325203522093F23383961500 wrote:
    Now this is something a bit curious and I'm not sure how to understand that, but it looks like hitting boost pads on the ramps not only does not remove the glider, but also gives you a speed boost to fly even further. The player mentions that however after a certain amount of flying, the glider disappear by itself, certainly to avoid abuses of that feature.


    That's it. From the look of a time trialer, those who will be able to master the gliding will get the faster times...


    [smiley=dead.gif]

    Title: Re: Mario Kart 3DS: A Hands-On-experience:
    Post by ALAKTORN on 07/05/11 at 11:05:37

    thanks for the translation Mick

    Title: Re: Mario Kart 3DS: A Hands-On-experience:
    Post by ☆Silver on 07/05/11 at 12:45:59

    @Mick: Maybe coins will be used to buy karts, characters, etc.

    Title: Re: Mario Kart 3DS: A Hands-On-experience:
    Post by Zwiebel on 07/05/11 at 12:50:54


    0907194D0 wrote:
    @Mick: Maybe coins will be used to buy karts, characters, etc.


    Lol, I'm imagining Mario Kart with vinyls, tuning options and combined karts ;D

    Title: Re: Mario Kart 3DS: A Hands-On-experience:
    Post by ☆Silver on 07/07/11 at 18:43:56

    New vid by someone I don't know
    [media]http://www.youtube.com/watch?v=O_XJvIk_YmE[/media]

    Title: Re: Mario Kart 3DS: A Hands-On-experience:
    Post by F@nt0m@s on 07/08/11 at 00:59:48

    This vids reminded me to tell you that the start boost is the same as on MKDS or MKW.

    Title: Re: Mario Kart 3DS: A Hands-On-experience:
    Post by ALAKTORN on 07/08/11 at 11:57:33


    4E756A7D702D25252D1C0 wrote:
    This vids reminded me to tell you that the start boost is the same as on MKDS or MKW.

    what does that mean? AFAIK they're different

    Title: Re: Mario Kart 3DS: A Hands-On-experience:
    Post by Mick on 07/08/11 at 12:45:16

    Yes they are slighty different, enough to require a time adaptation. I think you need to push the gas later in MKW.

    Title: Re: Mario Kart 3DS: A Hands-On-experience:
    Post by Utterrandomness on 07/08/11 at 16:12:27

    You know the second highest boost from MKDS? I think that is the timing used for MKW's full boost, which would make sense

    Title: Re: Mario Kart 3DS: A Hands-On-experience:
    Post by F@nt0m@s on 07/09/11 at 03:46:43


    407C714B46757A707B794B53616D140 wrote:
    You know the second highest boost from MKDS? I think that is the timing used for MKW's full boost, which would make sense

    Yeah kind of, but I was talking about this type of start, compared to the MKDD or the MKSC one you know...
    But you're quite right.
    Btw, I never missed a start on MK3DS so I can't really tell when you have to press the A button precisely to make a perfect boost. lol

    Title: Re: Mario Kart 3DS: A Hands-On-experience:
    Post by MVT on 07/11/11 at 17:54:06

    I can officially say I'm not psyched up whatsoever for this game and probably won't be playing.

    Title: Re: Mario Kart 3DS: A Hands-On-experience:
    Post by F@nt0m@s on 07/12/11 at 03:51:20

    I'm buying a 3DS today so I will obviously play this game. :)

    Title: Re: Mario Kart 3DS: A Hands-On-experience:
    Post by padz on 07/12/11 at 08:51:10


    15242D2D15202D24410 wrote:
    I can officially say I'm not psyched up whatsoever for this game and probably won't be playing.

    Title: Re: Mario Kart 3DS: A Hands-On-experience:
    Post by ALAKTORN on 07/12/11 at 08:53:37


    58637C6B663B33333B0A0 wrote:
    I'm buying a 3DS today so I will obviously play this game. :)

    let's have a nice competition! ;)

    Title: Re: Mario Kart 3DS: A Hands-On-experience:
    Post by Zwiebel on 07/12/11 at 11:21:55


    202D202A352E332F610 wrote:
    [quote author=58637C6B663B33333B0A0 link=1307566732/75#87 date=1310471480]I'm buying a 3DS today so I will obviously play this game. :)

    let's have a nice competition! ;)[/quote]

    There is no competition, it's all about Zwiebel or Non-Zwiebel

    Title: Re: Mario Kart 3DS: A Hands-On-experience:
    Post by F@nt0m@s on 07/12/11 at 12:01:09


    4A474A405F4459450B0 wrote:
    [quote author=58637C6B663B33333B0A0 link=1307566732/75#87 date=1310471480]I'm buying a 3DS today so I will obviously play this game. :)

    let's have a nice competition! ;)[/quote]
    We will dude.  [smiley=thumbsup.gif] you can count on me for that.
    I finally finished to configure my new 3DS... after 3 hours spent exploring everything... ;D

    Title: Re: Mario Kart 3DS: A Hands-On-experience:
    Post by J-Cop on 07/16/11 at 11:42:42

    I don't like the amount of gliding and underwater driving in the demo.  It looks like they want every track to have at least one gliding spot, and at least one water spot, and that could really narrow down the amount of variety between tracks.

    Hopefully it's only like that for the demo.

    Title: Re: Mario Kart 3DS: A Hands-On-experience:
    Post by Mick on 07/16/11 at 12:19:08

    Those are the main novelties of the game. Therefore you should expect to see a lot of air / water sequences to show off and justify the new features, just like we had ramps on almost every track to perform the tricks, and a specific bike restriction on 100cc, in MKW.

    If you don't like these features then just don't buy the game :P

    Title: Re: Mario Kart 3DS: A Hands-On-experience:
    Post by robman60 on 07/16/11 at 13:55:28


    7C1B755946360 wrote:
    I don't like the amount of gliding and underwater driving in the demo.  It looks like they want every track to have at least one gliding spot, and at least one water spot, and that could really narrow down the amount of variety between tracks.

    Hopefully it's only like that for the demo.

    I share your concerns. If we wanted to get a flying game, we would buy it. Let's hope the developers keep both feet on the ground when it comes to choosing where to add the glider.

    Title: Re: Mario Kart 3DS: A Hands-On-experience:
    Post by T-Man on 07/17/11 at 13:19:11

    From NinBuzz
    [media]http://www.youtube.com/watch?v=iYJy2CPDpyA[/media]

    Title: Re: Mario Kart 3DS: A Hands-On-experience:
    Post by F@nt0m@s on 07/20/11 at 01:35:26

    Hey guys!
    I had a try on MKDS using the 3DS, and we played Bowser + tyran (1st bowser's kart) noR. And we went on the RR track. And you know the first corner, where you have the 3 zippers turning left, we used to press left on the DS and it went on the first zipper, second one, and then the kart was going down again without even having to release A and it boosted on the third zipper...
    I tried to do the same strat on the 3DS: went on the first zipper, second zipper and fell off...
    Tried the same thing with the joystick : same result.

    Conclusion: The 3DS D-pad and the joystick are way worse than the DS D-pad...  :-/

    Title: Re: Mario Kart 3DS: A Hands-On-experience:
    Post by ALAKTORN on 07/20/11 at 03:40:05

    ....

    what?

    Title: Re: Mario Kart 3DS: A Hands-On-experience:
    Post by F@nt0m@s on 07/20/11 at 03:48:57

    What didn't you understand?

    Title: Re: Mario Kart 3DS: A Hands-On-experience:
    Post by Mick on 07/20/11 at 06:02:59

    There are like two topics about this already (one on this board, one on the MKDS board). Why don't you post there then ?

    Besides, the 3DS is alright, better than the DS lite pad at least, imo...

    Title: Re: Mario Kart 3DS: A Hands-On-experience:
    Post by F@nt0m@s on 07/20/11 at 06:04:42

    Oh sorry, I didn't notice any of those.
    I wasn't talking about the MT anyway, just about the karting turning less well...
    Sorry about that.
    And I prefer the DSlite too.

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