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Mario Kart >> Mario Kart Super Circuit >> The official TAS Topic
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Message started by termoPilucco on 05/15/11 at 01:22:10

Title: The official TAS Topic
Post by termoPilucco on 05/15/11 at 01:22:10

GBA

PC:
-lap ticking:  
11"26 (http://www.youtube.com/watch?v=5CHyYNXA6NU)  termoPilucco

MC:
-3lap ticking:
49"35 (http://www.youtube.com/watch?v=q5n2lBVIXVU)  Rupa
-lap ticking:
13"35  Hahaae

BL
-3lap SC:
58"98 (http://youtu.be/uyez6OR4dek)  Hahaae


RR:
-3lap:
34"21 (http://www.youtube.com/watch?v=vx3cWTZ49jw)  Hahaae
34"43 (http://www.nicovideo.jp.am/watch/sm5475997)  Su
34"48 (http://www.youtube.com/watch?v=FCB6gVBFKoA)  Matt Ellis

SNES

RMC1:
-lap ticking:
5"97 (http://www.youtube.com/watch?v=0LOn6HeXftk)  Hahaae

RGV1
-lap SC:
2"24 (http://youtu.be/twbjjnC2VXY)  Hahaae


RCI2
-lap SC:
06"70  Hahaae







Title: Re: The official TAS Topic
Post by karterfreak on 05/15/11 at 01:31:21

Sounds like a good idea.

It'd give me something to do when I'm not working on making videos for people or programming, so why not.


Title: Re: The official TAS Topic
Post by .Hahaae on 05/15/11 at 07:12:48

This might motivate me to start TAS again.

Title: Re: The official TAS Topic
Post by T-Man on 05/15/11 at 08:39:57

http://www.wrvids.com/Mario%20Kart/MKSC/TAS/
You'll find Fried's TAS records

also see this:

MC flap 17"18 by Fried: http://www.youtube.com/watch?v=RLEzlYkJZvA
and the max could be around 51"3x with effort ;)

Title: Re: The official TAS Topic
Post by .Hahaae on 05/15/11 at 09:05:10

I'm most interested in attempting to sub 0'34"35 on Rainbow Road.

Add one of Fried's weird ZZMTs at the last zipper so it's released when the zipper boost runs out before shrooming, and you should pretty much stay above average speed the entire race, and it could bring the best splits (They give like 0'34"39) even lower.

Title: Re: The official TAS Topic
Post by F@nt0m@s on 05/15/11 at 09:55:05

Good idea! :)
Can't wait to see some MKSC TAS! ^^

Title: Re: The official TAS Topic
Post by T-Man on 05/15/11 at 10:13:37

not to mention RMC4 1'16"4x or RVL1 37"3x
along with LC 1'03"4x and BC4 1'34"7X

Title: Re: The official TAS Topic
Post by termoPilucco on 05/15/11 at 10:49:27

I'ts hard to TAS properly...
I just  tried the fast lap on PC (ticking  + zzmt) and totally failed it (the time is more than one second slower than my real time pr  ;D )...
I'd try again in the next days.

BTW i plan to accept all kind of combination of techs (no ticking/ticking, zzzmt/non zzmt, SC/no SC) in different charts  :)

Title: Re: The official TAS Topic
Post by .Hahaae on 05/15/11 at 10:57:20

The following are the categories that TASes should be placed in:

PP Rules w/ Non-ZZMT
PP Rules w/ ZZMT
Freestyle SC w/ Non-ZZMT
Freestyle SC w/ ZZMT
Freestyle NSC w/ Non-ZZMT
Freestyle NSC w/ ZZMT

Title: Re: The official TAS Topic
Post by karterfreak on 05/15/11 at 11:20:08

There's only two different categories. Nobody is going to waste their time doing non-ZZMT TAS records, and there are only two different types of racing, no holds barred and players page rules. Making 6 different categories is stupid.

Title: Re: The official TAS Topic
Post by Mwopick on 05/15/11 at 11:28:38

If there is a PP rule chart I wanna try :)

Title: Re: The official TAS Topic
Post by F@nt0m@s on 05/15/11 at 12:00:40


4A40535544537E475344404A210 wrote:
There's only two different categories. Nobody is going to waste their time doing non-ZZMT TAS records, and there are only two different types of racing, no holds barred and players page rules. Making 6 different categories is stupid.

Agreed :)

Title: Re: The official TAS Topic
Post by .Hahaae on 05/15/11 at 18:32:18

There are 3 sets of rules for racing, not 2.

Freestyle
Freestyle NSC (aka ticking but no tricking)
PP Rules

Title: Re: The official TAS Topic
Post by F@nt0m@s on 05/16/11 at 02:46:37

Yeah, but I don't think the second one will be really taken into account... except for tracks like SGB but that won't be too much...

Title: Re: The official TAS Topic
Post by termoPilucco on 05/16/11 at 03:31:20

So 2,5 charts :)

-One with PP rules
-One with SC rules (where tracks like SGB, have both SC and non SC)

So we have 2 chart for PC and 3 for SGB.


Title: Re: The official TAS Topic
Post by F@nt0m@s on 05/16/11 at 04:03:01

Yep. Sounds good to me.

Title: Re: The official TAS Topic
Post by V|K on 05/16/11 at 08:15:52

Just a question: How many people in here are able to do TASes?

Title: Re: The official TAS Topic
Post by .Hahaae on 05/16/11 at 14:09:13

Flo, so you're saying that tracks like SG Freestyle NSC, which uses the banned SC and is 13 seconds faster than PP WR, won't be taken into account?

3 sets of rules, 3 classes of TAS. Simple.

Title: Re: The official TAS Topic
Post by karterfreak on 05/16/11 at 14:45:21

I'll post some important memory addresses later such as speed and boost charge.


Title: Re: The official TAS Topic
Post by .Hahaae on 05/16/11 at 17:21:51

piss      

Title: Re: The official TAS Topic
Post by karterfreak on 05/16/11 at 17:36:08


313131590 wrote:
*snip*


We already have a method for this. Posting it in a public place is just going to make it easier for people to cheat.

Title: Re: The official TAS Topic
Post by karterfreak on 05/16/11 at 17:48:05

Double post, but whatever

Two important memory values for MKSC. For use with VBAWatch

;================================
; >> Mario Kart Super Circuit (U)
;================================
[MARIO KART]

03003c56,2s,Speed
03003c34,2s,Boost Charge

The boost charge number must get to 118 before you release R. Boost can come out at 120.

Title: Re: The official TAS Topic
Post by F@nt0m@s on 05/16/11 at 23:44:31


6565650D0 wrote:
Flo, so you're saying that tracks like SG Freestyle NSC, which uses the banned SC and is 13 seconds faster than PP WR, won't be taken into account?

3 sets of rules, 3 classes of TAS. Simple.

There are just a few tracks for that. I don't even think they will bother to do such a thing... But you can TAS your SG 3lap SC if you want you know...

Title: Re: The official TAS Topic
Post by termoPilucco on 05/17/11 at 10:50:00

2nd attempt on pc lap ticking... still "40 slower than the WR
I have no feeling with the race playing fram by frame.
Also I've noticed that starting a turn just a frame earlier/later it will result in a wall hit/wide turn.

Title: Re: The official TAS Topic
Post by F@nt0m@s on 05/17/11 at 12:54:48

Wow... Only by 1 frame? :o

Title: Re: The official TAS Topic
Post by termoPilucco on 05/17/11 at 13:12:15

Yeah, one frame and you are late.
BTW I'm speaking about ticking/shroom speed.

Title: Re: The official TAS Topic
Post by karterfreak on 05/17/11 at 13:14:16


3726312E2C132A2F3620202C430 wrote:
2nd attempt on pc lap ticking... still "40 slower than the WR
I have no feeling with the race playing fram by frame.
Also I've noticed that starting a turn just a frame earlier/later it will result in a wall hit/wide turn.


Have you been using the values I posted? They help quite a bit, specifically in seeing where you're losing speed.

I think I'll try and find the X and Y position on the map later, so we can get a slightly more accurate tell of where we lose and save time.

Title: Re: The official TAS Topic
Post by .Hahaae on 05/17/11 at 17:12:16

I'll be suprised if you're even able to beat Hirano by "05. His runs are all flawless enough in the driving that one can mistake them for TAS easily.  ::)

Title: Re: The official TAS Topic
Post by termoPilucco on 05/17/11 at 20:59:45

@karterfreak
at the moment i'm just trying to get used with emulator, i will use speed informations later.

@.Hahaae
the problem is that i'm not even able to beat my time  ;)



edit:
today attempt: 11"56.. i'm getting close


Title: Re: The official TAS Topic
Post by termoPilucco on 05/20/11 at 08:33:05

does someone know what are the adresses fro speed and boost charge in japanese version of the game?


edit pc flap 11"39  beats my flap but not the mander one

Title: Re: The official TAS Topic
Post by .Hahaae on 05/20/11 at 13:40:15

Does Hirano even have proof of his flaps?


Not that I doubt Hirano, but he is very suspicious, being that he is beating 2nd place on the MKWR.jp overall time rankings by around 61 seconds, his lines are ALWAYS the exact same per lap, being "02 or "03 different on the last 2 laps usually, but that's just the way the game operates, he used to have videos of "PRs" back in like 2002 - 2003, but were rejected, and now he claims such videos were "Old TAS :3" when questioned on Skype. His flaps, even the ones that are not "03 or "18 are usually MAX'd out, or at least very close (Under 5 frames?) to it (See SG SC Flap: 0'01"08), he is the only person who has landed SG NSC strat or BL SC strat 3/3 without using a slower method to do so, and he has done them multiple times. For instance, he has landed the SG NSC strat at LEAST 3 times, with his old 36, 35, and current 34 second PRs, while there are only 2-3 people besides him who have landed it ONCE, and only 2 of which were able to incorporate it into a run.

In Fried's version of Mander's RR, it looks slightly wide and sloppy, but in the more recent recording, you can see that he took EVERYTHING as tight as possible.


Hirano is my friend and all, but he needs to start providing more proof. I know in MKW, he started randomly popping up with WRs, and beating them by a HUGE margin, doing all of the hard strats 3/3, which NOBODY else has mimicked yet, 1.5 years later, and he blocks / ignores you if you ask him to stream, etc.

Should probably go in SC thread or something, but it can go here just as well.

Title: Re: The official TAS Topic
Post by termoPilucco on 05/20/11 at 13:55:04

SC topic is not as strict as the real site chart: we have even people no one ever heard... it's just an attempt to gather the best known times of the game.
BTW I understand what you say, his 3lap and SC records seems unbeatable (RR is simply perfect IMO), but with the time, most of his records are going down.
I talked him many times and invited him to come here (in this forum) but he knows many players accused him, so he declined everytime.
As for PC flap, it's not a surprise he can run 0"13 faster than me: i have totally no skill compared to him. About my TAS, i'm just learning how iI can really take advantage of the emulator... and i'm not even sure I'm using the right strat (I'm ticking the three, while in 3lap with browser the wall at the right is used).

Title: Re: The official TAS Topic
Post by .Hahaae on 05/20/11 at 14:09:31

Only problem with rules like that is that someone can post complete bullshit and get on the chart.


BTW, Hirano's times aren't going down. In the GBA tracks, where he actually "tried", all of his times are done NON-zzmt, whereas ZZMT times barely beat him, using faster characters, as opposed to his Toad.

Another highly suspicious time is his CCI Non-SC. Try to do that water gap cut 3/3 with Toad and see how incredibly hard it is, not to mention the ticking spot he used, which nobody has been able to pull off yet.

Oh, by the way, I tried to reproduce his SG SC strat, and there was no way that I could get Toad to go slow enough for an A+B spin to work like he did. I don't think that's humanly possible.  :-/

Title: Re: The official TAS Topic
Post by termoPilucco on 05/21/11 at 02:41:35

we try to get proof of any new player but we can't do that for very old player who are in the scene anymore.

BTW, first video of my TAS on PC ticking flap (11"37 ticking the wall):
http://www.youtube.com/watch?v=6f1UGTiWSSo

I don't see how to save 0.07....

Title: Re: The official TAS Topic
Post by Mwopick on 05/21/11 at 03:10:39

The beginning is good but for the 2nd and 3rd shroom you seem to go way too much on the right to set up the ticking. Also there may be a way to space more the shrooms : you're not using all of the boost of the ticking.

Title: Re: The official TAS Topic
Post by F@nt0m@s on 05/21/11 at 03:11:46

@Hahaae, Mander ZZMTs in most of his runs.

Title: Re: The official TAS Topic
Post by termoPilucco on 05/21/11 at 03:28:51

yeah, spacing ticking well is hard and it's the key of many flaps (i'm thinking at RMC1)...
For the moment i'm stopping PC lap and next i will try RMC1


edit: lol, i have no retro tracks available.. any fast way to get them?

Title: Re: The official TAS Topic
Post by .Hahaae on 05/22/11 at 08:28:22

@Termo: GameShark Code:
Unlock ALL special tracks;
8203376C 0000


Video if you need help figuring it out: http://www.youtube.com/watch?v=kzWMDgGdt0E



@ Flo: Only his old emulator runs use ZZMT. I have seen virtually every new run that he has made, and they are all done with Toad + Non-ZZMT.

Title: Re: The official TAS Topic
Post by termoPilucco on 05/22/11 at 09:07:31

Thanks, worked (with eur/Us version).

In the meanwhile i've enabled input keys on the screen and noticed that Cstrakm holds often  the back R button down when he does ticking. I have to try it (likely better turns are possible).

Title: Re: The official TAS Topic
Post by A Runnelid on 05/22/11 at 09:16:43

Some of Cstrakm's course TASes have the flaw of not obtaining the dropdown boost after underwater Lakitu tow-ins, on say SGB. It's very much possible.

Andreas

Title: Re: The official TAS Topic
Post by F@nt0m@s on 05/22/11 at 11:33:06


415047585A655C594056565A350 wrote:
Thanks, worked (with eur/Us version).

In the meanwhile i've enabled input keys on the screen and noticed that Cstrakm holds often  the back R button down when he does ticking. I have to try it (likely better turns are possible).

This was chinese to me...
"to hold the back R button down"? Wtf?

Title: Re: The official TAS Topic
Post by .Hahaae on 05/22/11 at 11:58:10

When you hold the R button down while ticking, it gives you greater control over the kart, and can be rather weird to play with at first.

Title: Re: The official TAS Topic
Post by KartSeven on 05/22/11 at 14:33:05

It works at SMK, but never did it at MKSC ! I always thought it wasn't better.

Title: Re: The official TAS Topic
Post by termoPilucco on 05/23/11 at 02:13:36

I just tested a bit: holding R during ticking, allows you turning tighter, but also freeze the kart is a non straight animation (i.e. you are going almost straight and your kart icon is turning left)...
It's hard to get control of that. Maybe the solution is ticking w/o R button  then pausing, holding R button, and leave the pause.
What do you think about using game pause to change R status?
In the main chart it's not allowed, should be allowed in TAS?

Title: Re: The official TAS Topic
Post by A Runnelid on 05/23/11 at 02:34:42

It can't be forbidden. We are allowed to submit records on the site where we have paused to go to the bathroom, take a class on how to perfect one's hillbilly accent, buy a can of tuna, etc. All of these offer the same situation for the gameplay.

But, I'm curious (and this is just me being personally curious) as to what made you think of the pausing as something viable and advantageous that it was specifically adressed? At least to me, there are lots of things and techniques that are just as complicated that wouldn't have me thinking I should pause in advance so as to accomplish them easier. Then again, most of them wouldn't be easier or more convenient to execute or perform with the aid of an added pause.

Title: Re: The official TAS Topic
Post by Mwopick on 05/23/11 at 02:37:12

Why should it be forbidden ? It's abused in many TAS'es for luck manipulation (better items in MK's, RPG... etc) or for better control (SM64 ?)

Title: Re: The official TAS Topic
Post by A Runnelid on 05/23/11 at 02:46:59

In a TAS, you are already effectively pausing the entire time when you are going frame by frame.
I don't see why you should need to pause the game when you are TASing. If there ever is a time when you are in complete control of the game and its outcome, this is it. Anything possible within the restrictions of the game engine can be accomplished.

Title: Re: The official TAS Topic
Post by termoPilucco on 05/23/11 at 03:01:50

Using frame by frame or pausing the emulator it's not the same thing as pausing the game itself (with pause menu popping up).

-If you go frame by frame and press R, the kart jumps.
-If you pause the game, press R and leave the puase, the kart, does not jump but R is pressed, so you can charge a MT, turning better and so on....

We already decided that this is not allowed in the main charts: you may pause the game, but not changing the button status in the meanwhile.
As for TAS i'm in the opinion that everytihng should allowed.

Title: Re: The official TAS Topic
Post by F@nt0m@s on 05/23/11 at 03:48:26

:o
I always pressed R a few times while ticking if I wanted to turn tighter, but I never held it all the way!
I'll have a try at this too. :D

Title: Re: The official TAS Topic
Post by T-Man on 05/24/11 at 15:36:49

RR 34"48 by Ellis: http://www.youtube.com/watch?v=FCB6gVBFKoA

Title: Re: The official TAS Topic
Post by termoPilucco on 05/25/11 at 03:34:45

I'm starting updating the first post with the chart  :)

I even tried RMC1 ticking lap and badly failed (got 6"3x  :-/ )... the main reason is that going frame by frame makes you loose the feeling with your driving.


Title: Re: The official TAS Topic
Post by termoPilucco on 05/28/11 at 01:36:19

Pc lap ticking 11"26 (http://www.youtube.com/watch?v=5CHyYNXA6NU)

I may try non ticking lap

Title: Re: The official TAS Topic
Post by F@nt0m@s on 05/28/11 at 02:17:59

Very nice! :)

Title: Re: The official TAS Topic
Post by Block on 06/03/11 at 01:40:14

which emulator do you use?

Title: Re: The official TAS Topic
Post by termoPilucco on 06/03/11 at 03:35:24

I tested a lot of them.. if i'm not wrong the last one i used is "vba rerecording"...
If i'm wrong I'll edit this message when i'll get in my house (in 5 hours)

Title: Re: The official TAS Topic
Post by .Hahaae on 06/03/11 at 14:14:08

VBA is by far the best emulator for the job, seeing as you can go as low as 1 frame per 3 seconds.

Title: Re: The official TAS Topic
Post by karterfreak on 06/03/11 at 16:26:25


4D4D4D250 wrote:
VBA is by far the best emulator for the job, seeing as you can go as low as 1 frame per 3 seconds.


OR you can do the thing proper TASes do, and do the entire run frame by frame using frame advance. Slowdown doesn't do a TAS justice.  :-X

Title: Re: The official TAS Topic
Post by T-Man on 06/03/11 at 17:23:58

possible TAS max is as follows:

RMC4 - 1'16"4X
RVL1 - 37"6X (Non-ZZMT) / 37"4X (ZZMT) / 37"0X (Ticking)
RVL1 flap 4"7x
RVL2 flap 4"6x
RMC1 - 43"8x (ZZMT)
PC - 43"5X
MC - 51"5X ::) ::) ::) ::)
RR - 34"3X :-X
SW - 1'00"3X
SL - 59"6X (ZZMT) / 58"5X (Ticking)
RDP1 - 56"5X
RDP2 - 1'07"4X
RDP3 - 58"99 at least
RDP2 flap - 10"79 ;D

Title: Re: The official TAS Topic
Post by .Hahaae on 06/03/11 at 18:39:38


4F45565041567B425641454F240 wrote:
[quote author=4D4D4D250 link=1305451331/50#55 date=1307139248]VBA is by far the best emulator for the job, seeing as you can go as low as 1 frame per 3 seconds.


OR you can do the thing proper TASes do, and do the entire run frame by frame using frame advance. Slowdown doesn't do a TAS justice.  :-X
[/quote]


You can do frame by frame in VBA lol. :P

Or were you just stating another (better) option?

Title: Re: The official TAS Topic
Post by termoPilucco on 06/03/11 at 22:33:22

i did everything frame by frame.
It's not boring because, when input variation is not needed, you can you hold the frame by frame button unitl you reach the frame number you want.

Title: Re: The official TAS Topic
Post by karterfreak on 06/03/11 at 22:39:53


383838500 wrote:
[quote author=4F45565041567B425641454F240 link=1305451331/50#56 date=1307147185][quote author=4D4D4D250 link=1305451331/50#55 date=1307139248]VBA is by far the best emulator for the job, seeing as you can go as low as 1 frame per 3 seconds.


OR you can do the thing proper TASes do, and do the entire run frame by frame using frame advance. Slowdown doesn't do a TAS justice.  :-X
[/quote]


You can do frame by frame in VBA lol. :P

Or were you just stating another (better) option?[/quote]

bold for answer.

Title: Re: The official TAS Topic
Post by .Hahaae on 06/03/11 at 22:41:34

Hey, can you do RGV3 spin SC, and shroom at the end, and see if you can get a last lap of 0'00"20?

If you can, then Hirano's time is beatable by "02...

Title: Re: The official TAS Topic
Post by .Hahaae on 07/23/11 at 00:40:53

[TAS] SNES MC1 Flap 05"97

[media]http://www.youtube.com/watch?v=0LOn6HeXftk[/media]

Bad run, bad last corners, but I'm too lazy to improve it.

Title: Re: The official TAS Topic
Post by termoPilucco on 07/23/11 at 08:21:53

Nice.
Updated.
Do you think my feeling about Luigi being the best charater for this job is right?

Title: Re: The official TAS Topic
Post by .Hahaae on 07/23/11 at 08:32:52

Yes. Luigi handles the best, which is very important for this flap.


edit  - Is there any easier way to do frame-by-frame? I need to hold down Ctrl+N to advance to the next frame, which is a problem, as I don't have 3 hands. Any advice?


edit 2 - Wait, nevermind. I'm going to try using "Customize All Commands" and see if that helps at all.

Title: Re: The official TAS Topic
Post by NStride on 07/23/11 at 08:43:14

Nice TASes. I would like to see what can be done on Sky Garden. I bet it can sub 44, maybe even sub 43.

Title: Re: The official TAS Topic
Post by .Hahaae on 07/23/11 at 08:49:31

I'll attempt SG. ^^

Though as I'm not very good yet, it will probably be more like a prelim TAS. You kinda have to get used to this, because you have absolutely no feeling to the race at all when you're going frame-by-frame.. which is why my MC1 TAS was done on 15% speed and had only 3 savestates, when it should have had at least 3 more.

Title: Re: The official TAS Topic
Post by T-Man on 07/23/11 at 12:40:25

Try PC, maybe a 43"6x will be possible (if not, 43"5x)

Title: Re: The official TAS Topic
Post by Michael F on 07/23/11 at 12:57:24

PC?  If I had to guess I'd say that sub-43 is possible.

Title: Re: The official TAS Topic
Post by .Hahaae on 07/25/11 at 06:48:18

He means without ticking.

Title: Re: The official TAS Topic
Post by Michael F on 07/25/11 at 09:24:36

I'm pretty sure that sub-43 would be possible without ticking.

Title: Re: The official TAS Topic
Post by .Hahaae on 07/25/11 at 09:31:27

Maybe, but I just don't see it happening.. of course someone could prove me wrong on here though.  :D

Title: Re: The official TAS Topic
Post by .Hahaae on 02/18/12 at 01:42:32

BC1 flap TAS: 10"78, can probably do a high 10"6x.

Ticking 3/3 is way faster than 2/3.

Title: Re: The official TAS Topic
Post by .Hahaae on 02/26/12 at 00:36:34

Been digging through NicoVideo and found that Su did a Rainbow Road TAS.

Time: 0'34"43 [11"83 / 11"35 / 11"25]

Mediocre TAS, to say the least, but he did majorly improve the bounce section before the zippers.

edit - http://www.nicovideo.jp.am/watch/sm5475997

Title: Re: The official TAS Topic
Post by .Hahaae on 03/03/12 at 21:35:18

http://www.youtube.com/watch?v=q5n2lBVIXVU

MC 3ap nonZZMT TAS - 0'49"35 (Rupa)

Title: Re: The official TAS Topic
Post by termoPilucco on 03/04/12 at 01:15:22

Nice vids, updated!

Title: Re: The official TAS Topic
Post by .Hahaae on 03/17/12 at 23:23:27

http://www.youtube.com/watch?v=uyez6OR4dek

Boo Lake old strat. Improved ticking strat (saves about "05 per lap).

Title: Re: The official TAS Topic
Post by F@nt0m@s on 03/18/12 at 01:17:05


696969010 wrote:
http://www.youtube.com/watch?v=uyez6OR4dek

Boo Lake old strat. Improved ticking strat (saves about "05 per lap).

So the old strat was to fall down at the first zipper? :o

Title: Re: The official TAS Topic
Post by .Hahaae on 03/18/12 at 01:51:19

Yeah. That's why all of the times after Mander are 59"xx runs. They're all 3/3, with ticking. Just the old strat though.

Title: Re: The official TAS Topic
Post by .Hahaae on 02/18/13 at 01:04:55

Currently working on Rainbow Road 3lap.

So far I have a 11"81 opener.

edit:

[media]http://www.youtube.com/watch?v=7lAH5_Stq1Y[/media]

Redo-ing the lap starting at the 3 zippers. Went too wide there and lost a frame, I didn't have a good landing after the big jump and the last corner could be done better.

Title: Re: The official TAS Topic
Post by F@nt0m@s on 02/18/13 at 01:19:33

Quote from skype:


Quote:
weird landing after jump and bad last turn


Are you going for 11"70 or something then?

Title: Re: The official TAS Topic
Post by .Hahaae on 02/18/13 at 02:35:38

New Opener: 11"78  :o

Title: Re: The official TAS Topic
Post by .Hahaae on 02/18/13 at 04:36:08

Rainbow Road 3lap: 0'34"21 by yours truly.

Video coming soon.

[media]http://www.youtube.com/watch?v=vx3cWTZ49jw[/media]

Title: Re: The official TAS Topic
Post by F@nt0m@s on 02/18/13 at 05:29:07

Should be aiming for at least 34"15. :)

Title: Re: The official TAS Topic
Post by Shock on 02/18/13 at 05:55:30

Damn that was nice.  [smiley=thumbsup.gif]

Title: Re: The official TAS Topic
Post by termoPilucco on 02/18/13 at 12:06:13

Nice run!
Updated!

Title: Re: The official TAS Topic
Post by .Hahaae on 02/18/13 at 15:22:51

RCI2 SC TAS: 0'06"70

[media]http://www.youtube.com/watch?v=YVxowwHVXYU&feature=youtu.be[/media]

Title: Re: The official TAS Topic
Post by Shock on 02/19/13 at 13:31:10

Hey Ethan, what's the time difference between the ending in your 3lap TAS (and my 10"30 flap) and Seb's flap strat, here: http://www.youtube.com/watch?v=EKB2iIUfZUc&list=UL ? Have you tested it, are they about the same? Stacy and I are both wondering how similar they are time-wise.

Title: Re: The official TAS Topic
Post by .Hahaae on 02/19/13 at 18:30:52

Seb told me that it saves 1 frame, but this may be because he doesn't do the last turn in the most optimal way regardless. I did test it, and I also tried testing it the way Matt Ellis did it; each time, the end result was 11"23, "02 slower than what I got hugging the wall.

Title: Re: The official TAS Topic
Post by .Hahaae on 03/03/13 at 22:21:12

Did a 13"35 MC ticking TAS, but it is definitely improvable. WR here is stronger than I thought, though.

Title: Re: The official TAS Topic
Post by .Hahaae on 03/19/13 at 20:06:22

[media]http://www.youtube.com/watch?v=sDI9K-yrnhg[/media]

edit - did a 0'02"24. Stopping with that.

[media]http://www.youtube.com/watch?v=twbjjnC2VXY[/media]

Title: Re: The official TAS Topic
Post by Michael F on 03/19/13 at 21:39:24

Nice job.  Now do it without TAS and get a new WR.

Title: Re: The official TAS Topic
Post by F@nt0m@s on 03/19/13 at 21:58:01

Nice! I think your TAS can still be optimized though. :)

Title: Re: The official TAS Topic
Post by termoPilucco on 03/20/13 at 07:30:02

first post updated!

Title: Re: The official TAS Topic
Post by DwainiumB on 05/31/13 at 05:44:41

[media]http://www.youtube.com/watch?v=K7sFaS3sL0Y[/media]


[media]http://www.youtube.com/watch?v=YzAUkddQdxU[/media]

They are both not that good, I just wanted to see what I could do, I was just 'improving' RR over what hahaee told me months ago, but I'm not sure if those are the correct strats.

Title: Re: The official TAS Topic
Post by termoPilucco on 05/31/13 at 11:32:31

Cool.
You should add some ZZMTs, at least on RRR where you have a lot of straight road.

Title: Re: The official TAS Topic
Post by .Hahaae on 06/14/13 at 15:28:44

Did a prelim TAS of YD flap, got 0'08"90. Still "02 off Su's WR and I'm probably not using the right strat. There are a few mistakes that can be tweaked; after all, it's just a prelim run.

Title: Re: The official TAS Topic
Post by .Hahaae on 06/14/13 at 19:16:26

Redid the run with a different strat, and so far I'm at 0'08"10, which smashes the WR.

edit: 0'08"07

[media]http://www.youtube.com/watch?v=vN68Y4HK_Ms[/media]

Title: Re: The official TAS Topic
Post by .Hahaae on 06/24/13 at 11:22:59

Played around a bit with different angles on RRR SC flap and managed to get a 5"05. I was stuck at 5"07 for a while lol. Beating 5"05 just MIGHT be doable, idk. I think it may be max'd out though.

Title: Re: The official TAS Topic
Post by HipsterBlacks on 11/08/14 at 09:33:18

Not sure if this is known about or not:
http://www.nicovideo.jp/watch/sm24673834

Title: Re: The official TAS Topic
Post by Mr.Nosey on 11/08/14 at 11:38:56


7752715F525058715C5A02330 wrote:
Not sure if this is known about or not:
http://www.nicovideo.jp/watch/sm24673834


cstrakm is Su, so I would presume someone has seen it/known about it before, but unsure myself.

To everyone else - if you want to watch the video, change nicovideo.jp/... to nicozon.net/...
(handy hint I picked up on tasvideos forum a couple of years ago)

Title: Re: The official TAS Topic
Post by Shock on 11/08/14 at 17:02:41

Haha, well I personally hadn't seen that before. That was entertaining, though I wonder why he didn't do the CL skip...

Title: Re: The official TAS Topic
Post by Lafungo on 11/08/14 at 17:09:08

I'm puzzled by that TAS, because he goes for some lapskips (such as SGB and RP), but doesn't go for others (such as CL or any banana glitch). I also wonder if Bowser would be faster than Toad.

Title: Re: The official TAS Topic
Post by .Hahaae on 11/08/14 at 17:32:02

That TAS is ancient. 2005/2006 or so. Su did a lapskip TAS and a non lapskip TAS of the game. Termopilucco has both uploaded both to YT.

Title: Re: The official TAS Topic
Post by MK医師リオンカスタル on 11/08/14 at 18:48:40

[smiley=bath.gif]
496463706B626A050 wrote:
I'm puzzled by that TAS, because he goes for some lapskips (such as SGB and RP), but doesn't go for others (such as CL or any banana glitch). I also wonder if Bowser would be faster than Toad.


banana glitch?

Title: Re: The official TAS Topic
Post by Lafungo on 11/08/14 at 19:29:49

You can do the CL-type lapskip with a banana instead of a mouse. It's possible on any track as long as there's a wall perpendicular to the finish line checkpoint.

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