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Message started by In Hiding on 02/27/08 at 08:37:14

Title: MK Wii Information
Post by In Hiding on 02/27/08 at 08:37:14

1c) Motorcycles:

~ Unveiled at Nintendos Fall Conference, players now have the option of choosing between karts or motorcycles.
~ It is unknown what degree of change, if any, the motorcycles will offer from the karts.
~ Motorcycles are capable of performing power slides.
~ Motorcycles are capable of performing wheelies; they appear to gain a speed boost while performing wheelies.
~ Multiple motorcycles per racer will be selectable.
~Bikes will be available in multiple modes, not just Multi-Player.
~Motorcycles (like karts) are capable of performing stunt in the air and gaining a speed boost upon landing.

2c) Snaking:

~ Definition: Snaking is a technique that became popular in the game MKDS. To understand Snaking, you first need to know what a Mini-Turbo is. A Mini-Turbo is a technique where the player first hops and holds the jump button and slides, then presses left-right on the D-Pad rapidly. If done correctly, they will see blue, then red sparks, then release the jump button to gain a slight speed boost. Snaking is a continuation of this technique, where the player does a Mini-Turbo, then quickly does another Mini-Turbo in the opposite direction, and so on and so on. If done correctly and quickly enough, the player can gain a major speed boost. This is Snaking, the rapid use of Mini-Turbos consecutively. If done correctly and well enough, it allows players to easily out distance those who do not use Snaking.
~ Snaking has been confirmed to be in this game by Go Nintendo, which has proven in the past to be an extremely reliable source. Whether is has been nerfed, altered, or made obsolete by stunts is completely unknown. The only thing we know is that it’s in the game.

3c) Characters:

~ Mario
~Luigi
~ Peach
~DK
~Wario
~Toad
~Baby Mario
~Yoshi
~Waluigi
~Bowser
~Boo
~Koopa Troopa
~ Baby Luigi
~ Baby Peach
~ Miis

4c) Items:

~Triple and single Mushrooms
~Golden Mushrooms
~Triple and single Red Koopa Shells
~Triple and single Green Koopa Shells
~Single and Multi Banana Peels
~Stars
~Bob-ombs
~Fake Item Blocks
~ Spiny Shell
~ Lightning Bolt
~ Blue Koopa Shell (with wings).

Courses:

~It has been confirmed that their will be sixteen new courses and sixteen retro courses, for a grand total of thirty two courses. This is not including the battle courses. Also, while we know that there will be thirty two courses, not all the courses have been revealed yet.

~Yoshi Falls: A brief segment of what is clearly Yoshi Falls can be seen in the first video with Yoshi cutting off Luigi and attempting to catch up with Boo, who is currently ahead of him. It has been confirmed this shall be a retro course of the DS version.
~Peach Beach.: A brief segment can be seen with Peach and a few other characters driving along the Peach Beach from MKDD. It has been confirmed this shall be a retro course of the Gamecube version.
~ Mario Circuit (Wii Version): Text can be seen in the beginning of the trailer, at the bottom right of the screen that gives the name of this course. It appears to be vastly different from previous Mario Circuits.
~Wario Mines: This level has players driving along a wooden track on a mine shaft.
~ DK Mountain: A screen shot shows Yoshi, Bowser, Waluigi, and other undistinguishable characters racing through what is undoubtedly DK Mountain from MKDD. It is unknown how drastically this level has been changed. It appears some basic changes, such as the addition of wooden ramps during the downhill run, have already occurred.
~Coconuts Mall: A screen shot shows Peach and Luigi racing through an area. In the background, a banner and a sign with the words "Coconut Garden" can be seen.
~Sherbet Land: A screen shot of Sherbet Land from MK64 shows Baby Mario racing with Mario, Luigi, and Yoshi in the background. It has been confirmed this shall be a retro course of the N64 version.
~Luigi Circuit
~Moo Moo Country
~Mushroom Canyon
~Toad Factory
~DK Snowboard Cross
~Ghost Valley 2: It has been confirmed this shall be a retro course of the Super Nintendo version.
~Mario Circuit: It has been confirmed this shall be a retro course of the N64 version. This is different course from the above Mario Circuit.
~Sherbert Land: It has been confirmed this shall be a retro course of the N64 version.
~ Shy Guy Beach (Hey Ho Beach in Japanese): It has been confirmed this shall be a retro course of the Game Boy Advance version.
~ Delfino Square (Monty Town in Japanese): It has been confirmed this shall be a retro course of the DS version.
~ Waluigi Stadium: It has been confirmed this shall be a retro course of the Gamecube version.

Title: Re: MK Wii Information
Post by In Hiding on 02/27/08 at 08:37:56

6c) Unknown Courses: (Unofficial names).
~Mushroom/Underground Track: In one level, players are seen bouncing from mushroom to mushroom. This may be a continuation of the Wario Mines level or a new level entirely.
~ Pipe Track: About halfway through the trailer, we see Luigi on a track with dirt and pipes to the side. This may be a continuation of Mario Circuit or a new level entirely.
~ Factory Track: In a screen shot, characters can be seen driving through some type of factory surrounded by mechanical apparatuses.
~ Frozen Track: Characters can be seen driving through an icy terrain with snowboarding Shy Guys as obstacles. It is unknown if this is a new level, a rehash of a previous Mario Kart Level with an ice/snow theme, or a continuation of Sherbet Land.
~ Mario Circuit 3: It has been confirmed via a screen shot that a course greatly resembling Mario Circuit 3 from the Super Nintendo is present. It is unknown how drastically this level has changed, if at all. Through the use of the map icons, we know it is a different course from Mario Circuit Wii version. We also know it is different from the Nintendo 64 Mario Circuit also confirmed present since they are, visually, drastically different.
~ Battle Dirt Stadium: In the only known screen shot of Battle Mode, players can be seen driving around a dirt stadium of some type with balloons tied to their karts.


7c) List of known Go-Karts Note: The go-karts listed here are the ones we know the names of. While some new go karts can be seen in the trailer, these have been intentionally left off since, besides some visuals, there is absolutely no information on them.
~The Standard MR.
~The Polturgust 4000.
~The Rambi Rider.
~The Standard PC.
~The B Dasher.
~The Standard TD.
~The Standard LG.
~The Standard YS.  
LordTwilight
Posted 2/18/2008 7:15:13 PM
message detail  8c) Game Mechanics:
~ Multiple karts per racer will be selectable.
~ Multiple motorcycles per racer will be selectable.
~ The minimum number of total vehicles per racer is four.
~ Mini-Turbos are back.
~ There will be twelve player online racing.
~ There will be online battling, the number of players is currently unknown.
~ For offline mode, the number of racers per game will be more then eight. At the start of the race shown, twelve karts can be counted. Whether this number is the maximum or can be modified for more or less is unknown.
~ For offline mode, four people on a single Wii can compete via split screen against eight computer players. So, it’s still twelve racers total per race. It is unknown if this is mode is Grand Prix or not.
~ Coins have been confirmed to be in the game. What mode(s) they are in is unknown.
~ There will be multiple control schemes. The two currently known are the Wii Mote and Wii Wheel.
~As demonstrated by Wario and Mario, players can now do stunts (360 spins and back flips have been seen) in mid air. Upon landing after performing a stunt, they gain a speed boost similar to a Mini-Turbo.
~Players can still initiate a “hop” or “mini jump”.
~ The button on the back of the Wii Wheel will be used to power slide.
~ The Wii mote (embedded into the WW) will be held horizontally, and turning it left and right turns the kart.
~ Motorcycles are now selectable instead of karts. See the Motorcycle section (reference number 1c, located above) for more information.
~ As demonstrated by Peach on her motorcycle, it appears as if more then one costume can be used by characters. While in her kart, Peach is wearing her traditional dress, but while in her motorcycle, she is wearing a pink jump suit. It is unknown if the costume change can be selected by the player, or if it happens automatically depending on the players choice of a kart or motorcycle. Since Mario is seen on his motorcycle in his traditional costume, it is most likely the players choice.
~Their will be a local and global ranking system.
~Times can be posted, sent, and ranked online.
~Ghosts can be uploaded and downloaded online.
~ Their will be a Wii channel devoted solely to MKW.

9c) Cups:
~ Flower Cup. Will include the following new courses: Mario Circuit, Coconuts Mall, DK Snowboard Cross and Wario Mines
~Mushroom Cup. Will include the following new courses: Luigi Circuit, Moo Moo Country, Mushroom Canyon, and Toad Factory.
~Shell Cup. Will include the following retro courses: Peach Beach (Gamecube version), Yoshi Falls (DS version), Ghost Valley 2 (Super Nintendo version), and Mario Circuit (N64 version).
~Banana Cup. Will include the following retro courses: Sherbert Land (N64 version), Shy Guy Beach (Game Boy Advance Version), Delfino Square (DS version), Waluigi Stadium (Game Cube version).  

Title: Re: MK Wii Information
Post by Ostro on 02/27/08 at 08:51:23

Hm I was just gonna do this right from the top of my head, post it anyways, smaller and better view :P Might miss a few things though

Characters
Mario
Luigi
Peach
Bowser
Wario
Waluigi
Yoshi
Donkey Kong
Boo
Koopa Troopa
Toad
Baby Mario
Baby Luigi
Baby Peach
Bowser Jr.
Daisy
Mii
(Baby Wario - yellow/purple babykart seen on pictures)

Tracks
Mushroom Cup
Luigi Circuit
Moo Moo Country
Mushroom Canyon
Toad Factory

Flower Cup
Mario Circuit - Figure-8 with underpass
Coconuts Mall
DK Snowboard Cross
Wario's Gold Mine


Retro:

Shell Cup
GC Peach Beach
DS Yoshi Falls
SFC Ghost Valley 2
64 Mario Circuit

Banana Cup
64 Sherbet Land
GBA Shy Guy Beach
DS Delfino Square
GC Waluigi Stadium

unknown Cup:
Rainbow Road (Special Cup?!)
Retro Raceway

tracks on various pictures:
Mario Circuit 3 (SMK)
DK Mountain (MKDD)

+ 10 Battle Stages

Items
Mushroom
Golden Mushroom
3x Mushroom
Banana
3x Banana
Red Shell
3x Red Shell
Green Shell
3x Green Shell
Blue Shell
Bomb
Star
Fake Item Box
Lightning Cloud
POW-Block
Mega Mushroom
Bullet Bill
Blooper

Controls
WiiWheel (Wiimote plugged in)
Wiimote only
Wiimote + Nunchuk
Gamecube Controller
Classic Controller

Misc.
- Different weight classes (including Miis)
- Multiplayer (+ online) up to 12 players
- GP, TT, Battle, WiFi
- ability to spectate on other players' races
- ability to create rooms "and even text chat while you’re waiting for other racers" - (predetermined text bubbles)
- ghost exchange
- online rankings
- Mission mode
- 50cc = karts, 100cc = bikes, 150cc = mixed (Mirror - seen on pictures)
- automatic (weak) and manual (better) drift/boost
- stunts -> boost

Title: Re: MK Wii Information
Post by Fabien on 02/27/08 at 08:58:03

- automatic (weak) and manual (better) drift/boost

Does that mean that snaking will be possible ? I mean being able to pull off the flames as fast as you can. I thought it would be only automatic. :-?

Title: Re: MK Wii Information
Post by In Hiding on 02/27/08 at 09:00:18

It would help if i could edit my post..

hint hint :)

Title: Re: MK Wii Information
Post by Ostro on 02/27/08 at 09:00:54

Nope, you can slide like in MKDD, MKDS etc. but you don't charge the MT by steering but holding the slide for some time.
The automatic drift is just some weak drift that automatically starts when turning sharply and doesn't give you a boost as big as the MTs boost (I'm not really sure if it gives you ANY boost right now  :-X)

Title: Re: MK Wii Information
Post by Fabien on 02/27/08 at 09:03:24

Oh damn that sucks... :( I wasn't sure about this, thanks anyway. ;)

Title: Re: MK Wii Information
Post by Ostro on 02/27/08 at 09:05:55

Getting the hang of the amount of time that is needed to charge the MT will put you right up the charts I think. Then it's just about time we figure out how to do SSMTs and stuff like that.
It's different but still there will be lots of techs I believe

Title: Re: MK Wii Information
Post by Astr0 on 02/27/08 at 09:13:39

Dry Bones and Toadsworth are also playable.

Title: Re: MK Wii Information
Post by Ostro on 02/27/08 at 09:16:29

Rumour, this is about confirmed information

Title: Re: MK Wii Information
Post by Abel Marques on 02/27/08 at 10:15:29

Which controller will be more confortable for time trials?  :P

Title: Re: MK Wii Information
Post by Ostro on 02/27/08 at 10:24:10

If they keep the items on the d-pad it's definitely Wiimote+nunchuk. That way you will have a great control stick and still can reach all the buttons you need in a comfortable way (imagine slide-shrooming with the GC/Classic Controller x.x)
WiiWheel will be fun but I think it's way harder

Title: Re: MK Wii Information
Post by Astr0 on 02/27/08 at 11:27:56


Ostro wrote:
Rumour, this is about confirmed information


It's not a rumour, they're listed on the net as appearing in the game everywhere - Gamespot, IGN, etc...

Title: Re: MK Wii Information
Post by Ostro on 02/27/08 at 11:33:39

Er... no, link? Picture?

Title: Re: MK Wii Information
Post by Unreal on 02/27/08 at 11:42:12

I was reading above just now...

Ghosts can be uploaded online so others can have them is that fully comfirmed?

Becuase thats seriously siik :o 8-) ;D

Title: Re: MK Wii Information
Post by Ostro on 02/27/08 at 11:47:06

Yes, that is confirmed, just like the text-chat and all

Title: Re: MK Wii Information
Post by Unreal on 02/27/08 at 11:54:08


Ostro wrote:
Yes, that is confirmed, just like the text-chat and all


Ok, thanks!!111

Title: Re: MK Wii Information
Post by Ostro on 02/28/08 at 13:43:25

"The game's chats will only consist of predetermined text bubbles"
- gonintendo.com (NoA info)

EDIT:
jeuxfrance is talking about 8 players in battle mode
http://www.jeux-france.com/news24790_mario-kart-wii-battle-a-8.html
I'm not really into French but does it say America-April 15th?

Title: Re: MK Wii Information
Post by Astr0 on 02/28/08 at 13:59:30

It also says May 1st on some well trusted sites; who to believe...?

Title: Re: MK Wii Information
Post by P@UL on 02/28/08 at 14:09:15

I got my wii so I can't wait till april now!

Title: Re: MK Wii Information
Post by KillerMapper on 02/29/08 at 04:56:37


566A6D6B76190 wrote:
"The game's chats will only consist of predetermined text bubbles"
- gonintendo.com (NoA info)

EDIT:
jeuxfrance is talking about 8 players in battle mode
http://www.jeux-france.com/news24790_mario-kart-wii-battle-a-8.html
I'm not really into French but does it say America-April 15th?


The site mean April, 15 for the US.

Title: Re: MK Wii Information
Post by Astr0 on 02/29/08 at 09:31:43

Battle mode image taking place in Delfino Square. (http://www.officialnintendomagazine.co.uk/article.php?id=3541)

"In other Mario Kart news, it has been revealed that the MK wheel will be available to purchase seperately in the shops. Only the Japanese price has been conformed so far though and its 1,200 yen. That's around £6 but we don't know how much it will actually cost in UK stores."

Title: Re: MK Wii Information
Post by Astr0 on 02/29/08 at 09:38:09

And there is no Mario Kart Wii channel.  :( :'(

Title: Re: MK Wii Information
Post by KillerMapper on 02/29/08 at 09:58:55

The channel will be set-up when the game is released no?

Title: Re: MK Wii Information
Post by Macaque on 02/29/08 at 10:03:36


6F6A77616A6B050 wrote:
"In other Mario Kart news, it has been revealed that the MK wheel will be available to purchase seperately in the shops. Only the Japanese price has been conformed so far though and its 1,200 yen. That's around £6 but we don't know how much it will actually cost in UK stores."


Where did you get that quote from anyway? The only true part is that the wheel will be available separately.  1,200 yen in Japan? I know their games are cheaper but that is a ridiculous price.  It will surely be closer to the 5,000 mark plus the 5% consumption tax that they have to pay over there.

And Game (UK) is advertising MKWii at the price of 34.99 GBP. (http://www.game.co.uk/Wii/Racing/~r331520/Mario-Kart-Wii-Wheel/) By law they must sell it at this advertised price.  It is final.




Title: Re: MK Wii Information
Post by Astr0 on 02/29/08 at 10:18:41

I'll get that link in a second.

Macaque, MKWii will be £40.00 over here, just like every other game on it's release. Unless it is very poor like say, Cooking Mama.

Edit: Same link -  http://www.officialnintendomagazine.co.uk/article.php?id=3541

Title: Re: MK Wii Information
Post by Ostro on 02/29/08 at 10:19:25

That price is WiiWheel only

Why no MKWii channel? Post your sources, you always post things without sources, Astr0 :-/

Title: Re: MK Wii Information
Post by Astr0 on 02/29/08 at 10:24:27

>_>

Ostro: http://www.officialnintendomagazine.co.uk/article.php?id=3508

Title: Re: MK Wii Information
Post by Ostro on 02/29/08 at 10:33:27


See this?


0E3235332E410 wrote:
"The game's chats will only consist of predetermined text bubbles"
- gonintendo.com (NoA info)

:P

Doesn't mean there's no channel though. There will be a channel.
And don't act like your upset just because I don't want all those wrong information here >_>

Title: Re: MK Wii Information
Post by Astr0 on 02/29/08 at 10:43:19

But it doesn't mean there will be a chat channel.

Title: Re: MK Wii Information
Post by Macaque on 03/01/08 at 05:03:48


3E3B26303B3A540 wrote:
I'll get that link in a second.

Macaque, MKWii will be £40.00 over here, just like every other game on it's release. Unless it is very poor like say, Cooking Mama.

Edit: Same link -  http://www.officialnintendomagazine.co.uk/article.php?id=3541


No, I'm getting it for £34.99 delivered from Game UK. (http://www.game.co.uk/Wii/Racing/~r331520/Mario-Kart-Wii-Wheel/)   You can pay £40 for the game if you want but I have already paid my £34.99  :P  I was expecting £40 too but we are lucky enough to get it for a slightly lower price  :)





Title: Re: MK Wii Information
Post by chesting snacker stelzig on 03/01/08 at 05:23:38

Why do you keep calling game UK? Game exists in other countries too. I live very close to one myself :P

Maybe the £34.99 price is only for those who pre-orders and the normal price will be the traditional 40 :)

Title: Re: MK Wii Information
Post by Astr0 on 03/01/08 at 11:23:08

Yes, if I remember correctly you get money off if you pre-order it or buy it online.

Title: Re: MK Wii Information
Post by Ostro on 03/05/08 at 10:26:37

Famitsu is talking about a total of 24 characters. No new ones mentioned though

Title: Re: MK Wii Information
Post by Pulsar on 03/05/08 at 19:23:52


1215040D1B0806610 wrote:
Why do you keep calling game UK? Game exists in other countries too. I live very close to one myself :P

Maybe the £34.99 price is only for those who pre-orders and the normal price will be the traditional 40 :)


Maybe he's just specifying that it's GAME in the UK he's getting it from and not that GAME is exclusive to the UK :P

Also, he is correct anyway...I'm pre-ordering it right now for £34.99 and that's delivered too. I don't think there is any money off for pre-order, there isn't any mention of it..could be wrong though. I know it's double reward points for pre-ordering any new games though.

Title: Re: MK Wii Information
Post by KillerMapper on 03/06/08 at 00:24:03

Yes 24 chars confirmed.

And the game + the wii wheel = 50€.

Title: Re: MK Wii Information
Post by Unreal on 03/06/08 at 11:51:30


08376B11450 wrote:
[quote author=1215040D1B0806610 link=1204130234/25#31 date=1204377818]Why do you keep calling game UK? Game exists in other countries too. I live very close to one myself :P

Maybe the £34.99 price is only for those who pre-orders and the normal price will be the traditional 40 :)


Maybe he's just specifying that it's GAME in the UK he's getting it from and not that GAME is exclusive to the UK :P

Also, he is correct anyway...I'm pre-ordering it right now for £34.99 and that's delivered too. I don't think there is any money off for pre-order, there isn't any mention of it..could be wrong though. I know it's double reward points for pre-ordering any new games though.[/quote]

Ill take you on TTs Puls :P

Title: Re: MK Wii Information
Post by Pobre Insanity on 03/06/08 at 13:51:18

~Motorcycles (like karts) are capable of performing stunt in the air and gaining a speed boost upon landing.


wtf! thats so fucking gay. XD

Title: Re: MK Wii Information
Post by P@UL on 03/06/08 at 14:31:09

If the motorbikes are faster then the karts then that is just fucking gay.

Mario motorbike.

Title: Re: MK Wii Information
Post by [KA]Link224 on 03/07/08 at 01:48:02

On IGN, they say that good people will be separated thanks to motorcycles' speed boost.... This seems to be  :-X

Title: Re: MK Wii Information
Post by KillerMapper on 03/07/08 at 01:52:23

For me bikes don't have to be in a kart game, even if most of the karts in MK aren't karts...
And now, we have less karts in the game, cause a character have 3 karts and 3 bikes.

Title: Re: MK Wii Information
Post by Lenny on 03/07/08 at 02:09:16


193B3E3E37201F3322223720520 wrote:
For me bikes don't have to be in a kart game, even if most of the karts in MK aren't karts...
And now, we have less karts in the game, cause a character have 3 karts and 3 bikes.


I don't think so... 24 characters x 3 karts= 72 karts, 72 bikes = 144 overall choices.

More than ever actually.  [smiley=thumbsup.gif]

Edit: Found this on IGN, but unsure if its correct. It says that the Australian release date is April 24 and it will cost AU $99.95, which is bullshit if you ask me because our dollar is like 0.94 US, and their prices are like half ours.  [smiley=chairshot.gif]  [smiley=uzi.gif]

http://au.wii.ign.com/articles/857/857656p1.html

Title: Re: MK Wii Information
Post by [KA]Link224 on 03/07/08 at 02:25:18

Even with the Wii Wheel, it's a bit expensive  :o
I think it's $49.95, there's a mistake on IGN  ;)

Title: Re: MK Wii Information
Post by Lenny on 03/07/08 at 02:38:11


4A4F484D141412260 wrote:
Even with the Wii Wheel, it's a bit expensive  :o
I think it's $49.95, there's a mistake on IGN  ;)


Trust me, no mistake. All Wii games here are $99.95 on launch, which is absolute bullshit. Unless the game is bullshit.  :-X

Title: Re: MK Wii Information
Post by KillerMapper on 03/07/08 at 02:45:08


4243454A5D2E0 wrote:
[quote author=193B3E3E37201F3322223720520 link=1204130234/25#40 date=1204883543]For me bikes don't have to be in a kart game, even if most of the karts in MK aren't karts...
And now, we have less karts in the game, cause a character have 3 karts and 3 bikes.


I don't think so... 24 characters x 3 karts= 72 karts, 72 bikes = 144 overall choices.

More than ever actually.  [smiley=thumbsup.gif]
[/quote]

You're right, there is 24 chars in the game now, I forgot this. But we can take all karts with a characters like in MKDS?

Title: Re: MK Wii Information
Post by Lenny on 03/07/08 at 02:49:11


1E3C39393027183425253027550 wrote:
[quote author=4243454A5D2E0 link=1204130234/25#41 date=1204884556][quote author=193B3E3E37201F3322223720520 link=1204130234/25#40 date=1204883543]For me bikes don't have to be in a kart game, even if most of the karts in MK aren't karts...
And now, we have less karts in the game, cause a character have 3 karts and 3 bikes.


I don't think so... 24 characters x 3 karts= 72 karts, 72 bikes = 144 overall choices.

More than ever actually.  [smiley=thumbsup.gif]
[/quote]

You're right, there is 24 chars in the game now, I forgot this. But we can take all karts with a characters like in MKDS?[/quote]

Maybe. We'll see, but there will still be 144 karts if this info is true, and we will have access to all of them. Now I think about it, it's going to be much harder to find the right kart to use.  ;D

Title: Re: MK Wii Information
Post by Chuck Foster on 03/07/08 at 06:44:13

GoNintendo didn't confirm snaking. They just said that they figured it was in.

IGN actually played the game and said they don't think snaking is in since MT strength depends on the length of time the drift is held.

http://wii.ign.com/articles/852/852952p2.html

Perhaps it will be possible, but likely useless.

Title: Re: MK Wii Information
Post by [KA]Link224 on 03/07/08 at 07:44:21

Yeah, everyone will have the same MT speed, those who had a very high MT-speed on mkds will have no advantages... I don't like this too much... I hope there will be something to differenciate good players and less good players...

Title: Re: MK Wii Information
Post by Chuck Foster on 03/07/08 at 08:13:06


4D484F4A131315210 wrote:
Yeah, everyone will have the same MT speed, those who had a very high MT-speed on mkds will have no advantages... I don't like this too much... I hope there will be something to differenciate good players and less good players...


That something will come to be known as Frogging.  ;)

Ya know how you get a boost for doing a trick in the air? Frogging will be doing that without a ramp/hill/etc. - just along flat track.

Title: Re: MK Wii Information
Post by In Hiding on 03/07/08 at 10:20:35


113A2731390D143D21263720520 wrote:
[quote author=4D484F4A131315210 link=1204130234/25#47 date=1204904661]Yeah, everyone will have the same MT speed, those who had a very high MT-speed on mkds will have no advantages... I don't like this too much... I hope there will be something to differenciate good players and less good players...


That something will come to be known as Frogging.  ;)

Ya know how you get a boost for doing a trick in the air? Frogging will be doing that without a ramp/hill/etc. - just along flat track.[/quote]

LMFAO

high fg, low fg, lf fg, rf fg, ribbit ribbit

Title: Re: MK Wii Information
Post by Macaque on 03/07/08 at 10:42:48


5E75687E76425B726E69786F1D0 wrote:
IGN actually played the game and said they don't think snaking is in since MT strength depends on the length of time the drift is held.

http://wii.ign.com/articles/852/852952p2.html


Gamespot (and some other sites) don't seem to agree:


Quote:
Each vehicle will have an automatic or manual setting. Before anyone freaks out and thinks the game is going in some new realistic direction, don't. The setting refers to the game's powersliding controls. Automatic lets you automatically powerslide around corners, while manual lets you do it yourself. The downside to automatic is that you won't be able to be daring and gain speed boosts, while manual lets you tempt fate and charge up your boosts by drawing them out.

http://uk.gamespot.com/wii/driving/mariokart/news.html?sid=6186170

I will be surprised if it isn't possible to MT fast in this game.  It was possible in the last three Mario Karts.  But no matter what Nintendo do to level the playing field, the determined players will surely find a way to gain speed, whether it is Frogging, Snaking or something else  ;D


Title: Re: MK Wii Information
Post by Chuck Foster on 03/07/08 at 13:18:01


537F7D7F6F6B7B1E0 wrote:
[quote author=5E75687E76425B726E69786F1D0 link=1204130234/25#46 date=1204901053]
IGN actually played the game and said they don't think snaking is in since MT strength depends on the length of time the drift is held.

http://wii.ign.com/articles/852/852952p2.html


Gamespot (and some other sites) don't seem to agree:


Quote:
Each vehicle will have an automatic or manual setting. Before anyone freaks out and thinks the game is going in some new realistic direction, don't. The setting refers to the game's powersliding controls. Automatic lets you automatically powerslide around corners, while manual lets you do it yourself. The downside to automatic is that you won't be able to be daring and gain speed boosts, while manual lets you tempt fate and charge up your boosts by drawing them out.

http://uk.gamespot.com/wii/driving/mariokart/news.html?sid=6186170

I will be surprised if it isn't possible to MT fast in this game.  It was possible in the last three Mario Karts.  But no matter what Nintendo do to level the playing field, the determined players will surely find a way to gain speed, whether it is Frogging, Snaking or something else  ;D

[/quote]


I don't see where the disagreement is. IGN didn't mention the different settings, but they both mention charging a boost by drawing out the drift.

Title: Re: MK Wii Information
Post by _Cole_ on 03/07/08 at 15:32:35

Scan showing a desert course and some places where Miis will be involved:
http://gonintendo.com/wp-content/uploads/2008/03/99910_4_122_976lo.jpg
Scan showing the characters' main karts:
http://gonintendo.com/wp-content/uploads/2008/03/mariokart27.jpg

Edit:
2 new vids today:
http://media.wii.ign.com/media/949/949580/vids_1.html
At the beginning of the flower cup one you can see Daisy on the map.

Title: Re: MK Wii Information
Post by PeachKarter on 03/07/08 at 17:57:38


564358584F434C220 wrote:
If the motorbikes are faster then the karts then that is just fucking gay.

Mario motorbike.

Mario Bike Wii?

Title: Re: MK Wii Information
Post by chesting snacker stelzig on 03/11/08 at 13:01:01

Didn't see this picture in here anywhere so i posted it...
http://wiimedia.ign.com/wii/image/article/857/857256/mario-kart-wii-hands-on-20080305051148964_640w.jpg

I guess i'll be looking for full miniturbo and high/full speed with low/mid drift and mid/high handling.  :)




Title: Re: MK Wii Information
Post by G-danzee on 03/11/08 at 14:39:22


6C6B7A736576781F0 wrote:
Didn't see this picture in here anywhere so i posted it...
http://wiimedia.ign.com/wii/image/article/857/857256/mario-kart-wii-hands-on-20080305051148964_640w.jpg

I guess i'll be looking for full miniturbo and high/full speed with low/mid drift and mid/high handling.  :)


So every bikes or karts should have 3 mushroom on tt?  :-?

Title: Re: MK Wii Information
Post by Lenny on 03/11/08 at 21:27:08


006A2326293D2222470 wrote:
[quote author=6C6B7A736576781F0 link=1204130234/50#54 date=1205269261]Didn't see this picture in here anywhere so i posted it...
http://wiimedia.ign.com/wii/image/article/857/857256/mario-kart-wii-hands-on-20080305051148964_640w.jpg

I guess i'll be looking for full miniturbo and high/full speed with low/mid drift and mid/high handling.  :)


So every bikes or karts should have 3 mushroom on tt?  :-?
[/quote]

Possibly, it was like that for MKSC. But it will probably vary upon the kart's overall stats, or a factor not shown here.

Title: Re: MK Wii Information
Post by Ostro on 03/12/08 at 01:37:41

It was like that for MK64, MKDD, MKSC
so no surprising stuff

Title: Re: MK Wii Information
Post by Lenny on 03/12/08 at 01:53:20


0A3631372A450 wrote:
It was like that for MK64, MKDD, MKSC
so no surprising stuff


I thought MKDD had 2? But I don't play MKDD, so I wouldn't know.  :P

Title: Re: MK Wii Information
Post by Ostro on 03/12/08 at 02:14:45

It's only 2 shrooms but it's the same for all karts.

Title: Re: MK Wii Information
Post by chesting snacker stelzig on 03/13/08 at 01:24:06

They probably realised that the itemrate was useless and no one picked a weakened version of another kart just to get slightly more luck.

Title: Re: MK Wii Information
Post by Lenny on 03/13/08 at 02:22:23

Well, it seems a good choice, considering what we know about the MT system. 3 shrooms to compensate seems alright...

Title: Re: MK Wii Information
Post by Macaque on 03/16/08 at 04:06:40

The Official Nintendo Magazine here in the UK has a review of Mario Kart Wii. If anyone is interested, I can scan it and post it up here?  :)

EDIT: I have read it, they don't reveal that much new information, but here is the most important stuff I gathered:

  • four DS tracks, four Gamecube, four N64, two GBA & two SNES tracks are included (not sure if this is known already).  

  • The tricks are easy to do, and they can be done on any jump, not just the big ones.

  • The bikes can only get blue sparks, not orange. This is compensated for by the bikes ability to do wheelies.

  • Snaking is now 'more hassle than its worth' (IMO this won't be true)




ONM like MKWii. They gave it 94% and claim it is possibly the best Mario Kart ever.

Title: Re: MK Wii Information
Post by Astr0 on 03/16/08 at 06:43:40

That's stupid, they gave MKDS 95%, so obviously they think MKDS is better.

I have doubts about this game.

Title: Re: MK Wii Information
Post by P@UL on 03/16/08 at 07:48:56


476B696B7B7F6F0A0 wrote:
The Official Nintendo Magazine here in the UK has a review of Mario Kart Wii. If anyone is interested, I can scan it and post it up here?  :)

EDIT: I have read it, they don't reveal that much new information, but here is the most important stuff I gathered:

  • four DS tracks, four Gamecube, four N64, two GBA & two SNES tracks are included (not sure if this is known already).  

  • The tricks are easy to do, and they can be done on any jump, not just the big ones.

  • The bikes can only get blue sparks, not orange. This is compensated for by the bikes ability to do wheelies.

  • Snaking is now 'more hassle than its worth' (IMO this won't be true)




ONM like MKWii. They gave it 94% and claim it is possibly the best Mario Kart ever.


I read the magazine also. When I read what's in bold in the magazine I thought it's going to suck. Hopefully we can snake and make it work better then this long slide they talk about.

But they only play games to some level. They can't play games like us that are here. We will see if it's more hassle or not.

Title: Re: MK Wii Information
Post by Ostro on 03/16/08 at 08:14:14


55504D5B50513F0 wrote:
That's stupid, they gave MKDS 95%, so obviously they think MKDS is better.

I have doubts about this game.

You can't compare DS and Wii games. Want a magazine from '98? Those games got better ratings than any of the games that are released right now although they are way worse.
On the other hand lame games get above 90% ratings so what....

Judge yourself

Title: Re: MK Wii Information
Post by Ostro on 03/16/08 at 10:14:14

I don't know why but to me it seems they don't know wtf they're talking about


Quote:
The second big difference (in Mario Kart Wii compared to the rest of the series) is the removal of snaking. Ever since the N64 game, practically every Mario Kart game has included the ability to get a speed boost by waggling the controls left and right as you powerslide. This has finally been scrapped, and now your speed boost is determined by how long you can hold the slide.

That's the shittiest description of snaking ever

Title: Re: MK Wii Information
Post by Astr0 on 03/16/08 at 10:58:38

You can't compare DS and Wii games. Want a magazine from '98? Those games got better ratings than any of the games that are released right now although they are way worse.
On the other hand lame games get above 90% ratings so what....

Judge yourself


I'm beginning to think you have something against me Ostro.

Title: Re: MK Wii Information
Post by Ostro on 03/16/08 at 12:09:17

Totally [smiley=chairshot.gif]
Nah, not really. It seems you don't like the game very much but you need to play it to know if it is good or not.
I didn't use any smilies ;) sorry [smiley=beer.gif]

Title: Re: MK Wii Information
Post by Abel Marques on 03/16/08 at 12:38:50

The MT's seem like a mixture between MKDS MT lengh and MKDD style of MT, I'm just wondering if the kart control will be as simple as MKDS.

Title: Re: MK Wii Information
Post by Astr0 on 03/16/08 at 12:43:38

[smiley=uzi.gif] [smiley=dead.gif] <--- Ostro

http://gonintendo.com/?p=24423

In case anyone didn't know, 16 player online mode.

Title: Re: MK Wii Information
Post by Ostro on 03/16/08 at 13:08:50

Now, c'mon.. you post things like THAT and wonder why I react weird? [smiley=roll.gif]

Title: Re: MK Wii Information
Post by Alvin van Asselt on 03/19/08 at 03:56:30

The first track of the game looks a lot like Monza. Am I the first one to notice that?

Title: Re: MK Wii Information
Post by Etch on 03/19/08 at 09:58:19

I wonder how hard it might be to find shortcuts, all mk games have some.

mkds did a good job at preventing this with checkpoints but even with that, two courses fell victim.

Certainly can't jump very high from the looks of it, maybe you can perform a stunt to fall out of bounds.

Title: Re: MK Wii Information
Post by DarkRoy on 03/27/08 at 07:44:22

DK Jungle Parkway!!

http://gonintendo.com/?p=38865

Also, Baby Birdo (LMAO):

http://gonintendo.com/?p=38865

Title: Re: MK Wii Information
Post by ALAKTORN on 03/27/08 at 08:02:32

it's the same link

Title: Re: MK Wii Information
Post by DarkRoy on 03/27/08 at 08:24:19

http://aussie-nintendo.com/?v=news&p=23220

Title: Re: MK Wii Information
Post by Rodriguezjr on 03/27/08 at 16:04:20

Its cool how DK Jungle Parkway returned. It was one of my favorite tracks in Mario Kart 64.

Title: Re: MK Wii Information
Post by PeachKarter on 03/27/08 at 19:53:54

I would like to see SNES MC1 in there too. that would make 4 MK games its been in.

P.S. 4 tracks are running for that title.

Title: Re: MK Wii Information
Post by PeachKarter on 03/27/08 at 21:20:43

any info on Rainbow Road?

Title: Re: MK Wii Information
Post by Husky217 on 03/27/08 at 21:27:42

Nope, not yet.

Title: Re: MK Wii Information
Post by PeachKarter on 03/27/08 at 21:31:45

i'd like to see it. also like to see a retro RR

Title: Re: MK Wii Information
Post by Ostro on 03/28/08 at 06:59:56

You can see all the tracks on the German page (english names included)

www.mkwii.de/tracks.html

Mushroom Cup
Luigi Circuit
Moo Moo Country
Mushroom Canyon
Toad Factory

Flower Cup
Mario Circuit
Coconuts Mall
DK Summit
Wario's Gold Mine

Star Cup
Daisy Circuit
Koopa Cape
Vermilion Woods
Roaring Volcano

Special Cup (actual order might be different)
Yoshi's Desert (not MKSC's)
Moonview Highway
Bowser's Castle
Rainbow Road


Retro:

Shell Cup
GC Peach Beach
DS Yoshi Falls
SFC Ghost Valley 2
64 Mario Circuit

Banana Cup
64 Sherbet Land
GBA Shy Guy Beach
DS Delfino Square
GC Waluigi Stadium

Leaf Cup
-

Lightning Cup
-

Missing Retros:

Mario Circuit 3 (SMK)
Bowser's Castle (MK64)
DK's Jungle Parkway (MK64)
Bowser's Castle 3 (MKSC)
DK Mountain (MKDD)
Mario Circuit (MKDD)
Desert Hills (MKDS)
Peach Gardens (MKDS)


10 Battle Stages (5 new, 5 retro)

Block Plaza
Delfino Pier
Funky Stadium
Chain Chomp Wheel
Thwomp Desert
SNES Battle Course 4
GBA Battle Course 3
N64 Skyscraper
GCN Cookie Land
DS Twilight House

Title: Re: MK Wii Information
Post by KillerMapper on 03/28/08 at 10:02:31

I wanted Yoshy Valley from MK64, but it's finally DK Parkway :(

Title: Re: MK Wii Information
Post by Alvin van Asselt on 03/28/08 at 10:55:28

2 SMK retro's and 4 MKDS? :-?

Title: Re: MK Wii Information
Post by G-danzee on 03/28/08 at 11:26:40

A characther from mario galaxy is confirmed.

Title: Re: MK Wii Information
Post by Ostro on 03/28/08 at 11:49:56


006A2326293D2222470 wrote:
A characther from mario galaxy is confirmed.

Source? How can this be confirmed without any pic and even name? [smiley=bath.gif]

Title: Re: MK Wii Information
Post by G-danzee on 03/28/08 at 11:59:06

Italian official nintendo magazine. They have the game and have given us this exclusive.

Probably is the characther who looks like peach ( don't know the english name).

Title: Re: MK Wii Information
Post by chesting snacker stelzig on 03/28/08 at 12:12:09

Peach garden ftw!!!

Title: Re: MK Wii Information
Post by KillerMapper on 03/28/08 at 12:49:54


5B766C7374456C7B74455B69697F766E1A0 wrote:
2 SMK retro's and 4 MKDS? :-?

SMK: 2
MK64: 4
MKSC: 2
MKDD: 4
MKDS: 4
I like it, 3D tracks are better in a 3D game ^^

And the character from SMG will be princess rosalina?

Title: Re: MK Wii Information
Post by G-danzee on 03/28/08 at 12:54:23


6F4D48484156694554544156240 wrote:
And the character from SMG will be princess rosalina?


From what i know, yes.

Title: Re: MK Wii Information
Post by Ostro on 03/28/08 at 12:58:54

Right, Rosalina was talked about a lot. I still can't/don't want to believe it though. Why not cool characters? :-/

Title: Re: MK Wii Information
Post by Spazzup on 03/28/08 at 13:11:03

http://img209.imageshack.us/img209/8342/nru1nv0.jpg

Just for anyone who wanted to see the scan.

She doesn't even fit, it really doesn't make much sense to me. Oh well :-/

Title: Re: MK Wii Information
Post by DarkRoy on 03/28/08 at 13:15:27

"There is at least one karter picked up from Super Mario Galaxy? Who will he/she be? It's *can't translate it* that is called..."

That thing is full of Italian-only type of phrases, lmao! Translated it the best way I could.

Title: Re: MK Wii Information
Post by G-danzee on 03/28/08 at 13:16:00

How you have the italian magazine?  ;D

Title: Re: MK Wii Information
Post by Husky217 on 03/28/08 at 19:33:01


2C1017110C630 wrote:
You can see all the tracks on the German page (english names included)

www.mkwii.de/tracks.html


I can't read German, but I noticed it says "... Mario Kart Wii Fanpage" in the banner. Are the courses confirmed? Is their vid/pic proof? Or is it just rumors/speculation?

I'm surprised DH from mkds is in there... I think AF was a better and more original course, and would've been a better pick. Especially with MKWii having it's own desert course.

Title: Re: MK Wii Information
Post by 14 Days Tbh. on 03/28/08 at 19:35:28

I know that PG is in there i saw it in a vid earlier. ::)

Title: Re: MK Wii Information
Post by PeachKarter on 03/28/08 at 22:53:01


6D5156504D220 wrote:
You can see all the tracks on the German page (english names included)

www.mkwii.de/tracks.html

Mushroom Cup
Luigi Circuit
Moo Moo Country
Mushroom Canyon
Toad Factory

Flower Cup
Mario Circuit
Coconuts Mall
DK Summit
Wario's Gold Mine

Star Cup
Daisy Circuit
Koopa Cape
Vermilion Woods
Roaring Volcano

Special Cup (actual order might be different)
Yoshi's Desert (not MKSC's)
Moonview Highway
Bowser's Castle
Rainbow Road


Retro:

Shell Cup
GC Peach Beach
DS Yoshi Falls
SFC Ghost Valley 2
64 Mario Circuit

Banana Cup
64 Sherbet Land
GBA Shy Guy Beach
DS Delfino Square
GC Waluigi Stadium

Leaf Cup
-

Lightning Cup
-

Missing Retros:

Mario Circuit 3 (SMK)
Bowser's Castle (MK64)
DK's Jungle Parkway (MK64)
Bowser's Castle 3 (MKSC)
DK Mountain (MKDD)
Mario Circuit (MKDD)
Desert Hills (MKDS)
Peach Gardens (MKDS)


10 Battle Stages (5 new, 5 retro)

Block Plaza
Delfino Pier
Funky Stadium
Chain Chomp Wheel
Thwomp Desert
SNES Battle Course 4
GBA Battle Course 3
N64 Skyscraper
GCN Cookie Land
DS Twilight House

Block Plaza is in MKDS

Title: Re: MK Wii Information
Post by Ostro on 03/29/08 at 02:24:43


6F52544C5E151610270 wrote:
I can't read German, but I noticed it says "... Mario Kart Wii Fanpage" in the banner. Are the courses confirmed? Is their vid/pic proof? Or is it just rumors/speculation?

I'm surprised DH from mkds is in there... I think AF was a better and more original course, and would've been a better pick. Especially with MKWii having it's own desert course.

That's why I said English names included (and they are) and I posted the list of the tracks.

@PK: It's not, Block Plaza is different. DS had MK64 Block Fort.

Title: Re: MK Wii Information
Post by DarkRoy on 03/29/08 at 04:53:37

Just got the italian magazine.                                                                                                                                                                                                                                                                                      

Leaf Cup:

Desert Hills (MKDS)
Bowser Castle 3 (MKSC)
DK Jungle Parkway (MK64)
Mario Circuit (MKDD)

Lightning Cup:

Mario Circuit 3 (SMK)
Peach Garden (MKDS)
DK Mountains (MKDD)
Bowser Castle (MK64)

Too big Miis can't use little karts and viceversa

There is a mode called "Coin Battle"

Yoshi Falls waterfalls are apparently stronger, strat change maybe?

Apparently songs' volume is VERY low.

There is a hole in the left part of the Wii Wheel to use the Wiimote system even with the big Wii Wheel, LOL!

Title: Re: MK Wii Information
Post by Ostro on 03/31/08 at 02:24:19

Characters?

http://img376.imageshack.us/img376/8168/mkwiicharactersdb0.jpg

I'm checking on more info right now.

Title: Re: MK Wii Information
Post by Spazzup on 03/31/08 at 11:09:21

It's fake, the most obvious being that Shy Guy and Wiggler's art are from SMRPG ::)

Title: Re: MK Wii Information
Post by Alvin van Asselt on 04/01/08 at 21:47:38


6A5651574A250 wrote:
Characters?

http://img376.imageshack.us/img376/8168/mkwiicharactersdb0.jpg

I'm checking on more info right now.


Wish it was true, Dry Bones would be in the game then!

Title: Re: MK Wii Information
Post by PeachKarter on 04/01/08 at 21:50:22


173A203F380920373809172525333A22560 wrote:
[quote author=6A5651574A250 link=1204130234/100#100 date=1206959059]Characters?

http://img376.imageshack.us/img376/8168/mkwiicharactersdb0.jpg

I'm checking on more info right now.


Wish it was true, Dry Bones would be in the game then!
[/quote]
Dry Bones and Peach FTW

Title: Re: MK Wii Information
Post by nstinson on 04/02/08 at 07:52:23

Fans of alternate Wii control schemes were obviously psyched when it was revealed that Mario Kart Wii would support a variety of control methods, including the Wii Classic Controller and Gamecube pad. But those fans might want to scale back their expectations, as an updated game fact sheet (posted on Nintendo's press site) claims that players who don't use the Wii Remote schemes will not be able to perform "certain moves" and "some maneuvers."

What maneuvers exactly? We're not quite sure, but the new mid-air tricks probably aren't among them -- A Link to the Future notes that an IGN preview specifically mentions Classic and Gamecube controller users can hit the d-pad to perform those. We find it hard to imagine that the plethora of joysticks and buttons on the alternate control schemes can't replicate the controls of the somewhat button-free design of the Wii Remote. Could this be an effort to encourage more use of the practically useless 'extremely useful' Wii Wheel? You'll know as soon as we do.

Title: Re: MK Wii Information
Post by Husky217 on 04/02/08 at 18:58:38


755A4F535A55684F52554854553B0 wrote:
... players who don't use the Wii Remote schemes will not be able to perform "certain moves" and "some maneuvers."


I find it hard to believe that Nintendo would not assign all control inputs to a button. This is just retarded if true, and will be sure to disappoint many. The obvious suspects are the control inputs to (1) pull off a mid trick, and (2) pull off a wheelie. I think that's all the wiimote adds, besides steering lol, and maybe pointing for game menus.

I think instead it may mean that the classic control schemes lack the motion sensing abilities (the controller moves or controller maneuvers) that the Wiimote has. But that they're assigned to a button and everything works in the game still. Please God let this be true.

Title: Re: MK Wii Information
Post by Ostro on 04/03/08 at 08:06:19

" I know that Bozon had mentioned in our podcast that he couldn't find a way to perform tricks or wheelies in Mario Kart Wii using a GCN or classic controller. You can, though – the functionality is just mapped to the D-Pad. So when you go off a jump, tap up on the D-Pad and you'll trick. Same for wheelies. "

IGN

So? You can accelerate, brake, steer, drift and use items + tricks and wheelies.
What is missing? (except for "A" on the Wiimote which is to look behind you)

Title: Re: MK Wii Information
Post by marinous on 04/08/08 at 08:11:20

hello guys,
I've seen in a few stores here already some boxes with MKwii, but I thought they would release it april 11th :-? So, can u guys already buy it or is it just for the decoration
btw I ordered one on the internet, so I might play it too. Though the MT-tech doesn't sound nice to me, so I might just stick with MKDD :D
-Marijn Jongbloed

Title: Re: MK Wii Information
Post by 3 Days Tbh. on 04/08/08 at 08:19:20


24283B2027263C3A490 wrote:
hello guys,
I've seen in a few stores here already some boxes with MKwii, but I thought they would release it april 11th :-? So, can u guys already buy it or is it just for the decoration
btw I ordered one on the internet, so I might play it too. Though the MT-tech doesn't sound nice to me, so I might just stick with MKDD :D
-Marijn Jongbloed


xD Nice.

No, we can't buy it yet its the 11th when we can get it (Europeans) 27th for Americans >_<

Yeah, the MT system looks bad i know...but i suppose wheelies and stunts could replace those. ;)

Title: Re: MK Wii Information
Post by Husky217 on 04/10/08 at 02:16:04

Is online racing 100cc or 150cc?

Title: Re: MK Wii Information
Post by DoPe RiDe? on 04/10/08 at 03:05:45


74494F57450E0D0B3C0 wrote:
Is online racing 100cc or 150cc?

I have played 100cc so far, I dont know if its random or you can change it or what. All I know is it was slow as hell. After the track is selected it comes up saying which engine category the race is in, I didnt really pay attention, but everytime I have looked at it, it says 100cc

Title: Re: MK Wii Information
Post by Mark 2.0 on 04/10/08 at 03:47:39

I have the game and it's not as fun as I hoped. MT sucks indeed.

E: It's way to easy too. I beat the staff ghost after 4 tries on LC..

Title: Re: MK Wii Information
Post by Moritz on 04/10/08 at 08:52:42


44687A7D6C7B44687B62090 wrote:
I have the game and it's not as fun as I hoped. MT sucks indeed.

E: It's way to easy too. I beat the staff ghost after 4 tries on LC..


Which staff ghost you actually beat? There are 2, a noob and an advance staff ghost.

The advance is 1'19"419

Moritz

Title: Re: MK Wii Information
Post by marinous on 04/11/08 at 15:03:52

Is it possible to make a wheelie/stunt with the gc contoller? Also, which controller seems best to use?

Title: Re: MK Wii Information
Post by JBoyce on 04/11/08 at 15:18:14


4844574C4B4A5056250 wrote:
Is it possible to make a wheelie/stunt with the gc contoller? Also, which controller seems best to use?


It is yes, you use the d pad, and it works a charm. I'm going full classic. Reaching the d pad on classic feels easier for me than the cube pad.

And Dry Bones is a demon :)

Title: Re: MK Wii Information
Post by JBoyce on 04/11/08 at 15:20:50


202C29262C393774744D0 wrote:
[quote author=74494F57450E0D0B3C0 link=1204130234/100#109 date=1207822564]Is online racing 100cc or 150cc?

I have played 100cc so far, I dont know if its random or you can change it or what. All I know is it was slow as hell. After the track is selected it comes up saying which engine category the race is in, I didnt really pay attention, but everytime I have looked at it, it says 100cc [/quote]

I've played both online, but I'm not sure what determines the class. There's certainly no choice. Possibly goes on ratings, possibly not.

Title: Re: MK Wii Information
Post by Moritz on 04/11/08 at 15:23:59

Yes, you can do wheelie and stunts with gamecube controller.
I'm using wiimote+nunchuk.

Moritz

Title: Re: MK Wii Information
Post by syzygy on 04/11/08 at 16:19:25

I'm using the GC controller, seems to work for me.  I keep on pressing x instead of L for items though  :P  Damn those MKDD days   ::)

Title: Re: MK Wii Information
Post by Macaque on 04/12/08 at 08:28:44

I'm using the classic controller but I might try the Wiimote + nunchuk combo.  This game is good fun on wi-fi but I can see it getting boring much faster than other Mario Kart games.   It seems a bit too simple at times.

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